chromium/third_party/dawn/src/dawn/tests/white_box/InternalResolveAttachmentSampleTypeTests.cpp

// Copyright 2023 The Dawn & Tint Authors
//
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#include <utility>
#include <vector>

#include "dawn/native/BindGroupLayout.h"
#include "dawn/native/Device.h"
#include "dawn/native/dawn_platform.h"
#include "dawn/tests/DawnTest.h"
#include "dawn/utils/ComboRenderPipelineDescriptor.h"
#include "dawn/utils/WGPUHelpers.h"

namespace dawn {
namespace {

class InternalResolveAttachmentSampleTypeTests : public DawnTest {};

// Test that using a bind group layout with kInternalResolveAttachmentSampleType is compatible with
// a shader using textureLoad(texture_2d<f32>) function.
TEST_P(InternalResolveAttachmentSampleTypeTests, TextureLoadF32Compatible) {}

// Test that using a bind group layout with kInternalResolveAttachmentSampleType is compatible
// with a shader using textureSample(texture_2d<f32>) function.
TEST_P(InternalResolveAttachmentSampleTypeTests, TextureSampleF32Compatible) {}

// Test that using a bind group layout with kInternalResolveAttachmentSampleType is incompatible
// with a shader using textureLoad(texture_2d<i32>) function.
TEST_P(InternalResolveAttachmentSampleTypeTests, TextureLoadI32Incompatible) {}

// Test that using a bind group layout with kInternalResolveAttachmentSampleType is incompatible
// with a shader using textureLoad(texture_2d<u32>) function.
TEST_P(InternalResolveAttachmentSampleTypeTests, TextureLoadU32Incompatible) {}

DAWN_INSTANTIATE_TEST();

}  // anonymous namespace
}  // namespace dawn