// Copyright 2019 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "dawn/wire/WireServer.h" #include "dawn/wire/server/Server.h" namespace dawn::wire { WireServer::WireServer(const WireServerDescriptor& descriptor) : … { … } WireServer::~WireServer() { … } const volatile char* WireServer::HandleCommands(const volatile char* commands, size_t size) { … } bool WireServer::InjectBuffer(WGPUBuffer buffer, const Handle& handle, const Handle& deviceHandle) { … } bool WireServer::InjectTexture(WGPUTexture texture, const Handle& handle, const Handle& deviceHandle) { … } bool WireServer::InjectSwapChain(WGPUSwapChain swapchain, const Handle& handle, const Handle& deviceHandle) { … } bool WireServer::InjectSurface(WGPUSurface surface, const Handle& handle, const Handle& instanceHandle) { … } bool WireServer::InjectInstance(WGPUInstance instance, const Handle& handle) { … } WGPUDevice WireServer::GetDevice(uint32_t id, uint32_t generation) { … } bool WireServer::IsDeviceKnown(WGPUDevice device) const { … } namespace server { MemoryTransferService::MemoryTransferService() = default; MemoryTransferService::~MemoryTransferService() = default; MemoryTransferService::ReadHandle::ReadHandle() = default; MemoryTransferService::ReadHandle::~ReadHandle() = default; MemoryTransferService::WriteHandle::WriteHandle() = default; MemoryTransferService::WriteHandle::~WriteHandle() = default; void MemoryTransferService::WriteHandle::SetTarget(void* data) { … } void MemoryTransferService::WriteHandle::SetDataLength(size_t dataLength) { … } } // namespace server } // namespace dawn::wire