chromium/third_party/dawn/src/dawn/wire/client/Queue.cpp

// Copyright 2020 The Dawn & Tint Authors
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#include "dawn/wire/client/Queue.h"

#include <memory>
#include <utility>

#include "dawn/wire/client/Client.h"
#include "dawn/wire/client/EventManager.h"
#include "partition_alloc/pointers/raw_ptr.h"

namespace dawn::wire::client {
namespace {

class WorkDoneEvent : public TrackedEvent {};

}  // anonymous namespace

Queue::~Queue() = default;

ObjectType Queue::GetObjectType() const {}

WireResult Client::DoQueueWorkDoneCallback(ObjectHandle eventManager,
                                           WGPUFuture future,
                                           WGPUQueueWorkDoneStatus status) {}

void Queue::OnSubmittedWorkDone(WGPUQueueWorkDoneCallback callback, void* userdata) {}

WGPUFuture Queue::OnSubmittedWorkDoneF(const WGPUQueueWorkDoneCallbackInfo& callbackInfo) {}

WGPUFuture Queue::OnSubmittedWorkDone2(const WGPUQueueWorkDoneCallbackInfo2& callbackInfo) {}

void Queue::WriteBuffer(WGPUBuffer cBuffer, uint64_t bufferOffset, const void* data, size_t size) {}

void Queue::WriteTexture(const WGPUImageCopyTexture* destination,
                         const void* data,
                         size_t dataSize,
                         const WGPUTextureDataLayout* dataLayout,
                         const WGPUExtent3D* writeSize) {}

}  // namespace dawn::wire::client