// Copyright 2021 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_TINT_LANG_WGSL_AST_TRANSFORM_MULTIPLANAR_EXTERNAL_TEXTURE_H_ #define SRC_TINT_LANG_WGSL_AST_TRANSFORM_MULTIPLANAR_EXTERNAL_TEXTURE_H_ #include <unordered_map> #include <utility> #include "src/tint/api/common/binding_point.h" #include "src/tint/lang/core/builtin_fn.h" #include "src/tint/lang/core/common/multiplanar_options.h" #include "src/tint/lang/wgsl/ast/struct_member.h" #include "src/tint/lang/wgsl/ast/transform/transform.h" namespace tint::ast::transform { /// Within the MultiplanarExternalTexture transform, each instance of a /// texture_external binding is unpacked into two texture_2d<f32> bindings /// representing two possible planes of a texture and a uniform buffer binding /// representing a struct of parameters. Calls to textureLoad or /// textureSampleLevel that contain a texture_external parameter will be /// transformed into a newly generated version of the function, which can /// perform the desired operation on a single RGBA plane or on separate Y and UV /// planes, and do colorspace conversions including yuv->rgb conversion, gamma /// decoding, gamut conversion, and gamma encoding steps. Specifically // for BT.709 to SRGB conversion, it takes the fast path only doing the yuv->rgb // step and skipping all other steps. class MultiplanarExternalTexture final : public Castable<MultiplanarExternalTexture, Transform> { … }; } // namespace tint::ast::transform #endif // SRC_TINT_LANG_WGSL_AST_TRANSFORM_MULTIPLANAR_EXTERNAL_TEXTURE_H_