// Copyright 2021 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_TINT_LANG_HLSL_VALIDATE_VALIDATE_H_ #define SRC_TINT_LANG_HLSL_VALIDATE_VALIDATE_H_ #include <string> #include <utility> #include <vector> #include "src/tint/lang/wgsl/ast/pipeline_stage.h" // Forward declarations namespace tint { class Program; } // namespace tint namespace tint::hlsl::validate { EntryPointList; /// Name of the FXC compiler DLL static constexpr const char kFxcDLLName[] = …; #if TINT_BUILD_IS_WIN static constexpr const char* kDxcDLLName = "dxcompiler.dll"; #elif TINT_BUILD_IS_LINUX static constexpr const char* kDxcDLLName = …; #elif TINT_BUILD_IS_MAC static constexpr const char* kDxcDLLName = "libdxcompiler.dylib"; #else static constexpr const char* kDxcDLLName = "Invalid"; #endif /// The return structure of Validate() struct Result { … }; /// Hlsl attempts to compile the shader with DXC, verifying that the shader /// compiles successfully. /// @param dxc_path path to DXC /// @param source the generated HLSL source /// @param entry_points the list of entry points to validate /// @param require_16bit_types set to `true` to require the support of float16 in DXC /// @param hlsl_shader_model the shader model of the HLSL source /// @return the result of the compile Result ValidateUsingDXC(const std::string& dxc_path, const std::string& source, const EntryPointList& entry_points, bool require_16bit_types, uint32_t hlsl_shader_model); #ifdef _WIN32 /// Hlsl attempts to compile the shader with FXC, verifying that the shader /// compiles successfully. /// @param fxc_path path to the FXC DLL /// @param source the generated HLSL source /// @param entry_points the list of entry points to validate /// @return the result of the compile Result ValidateUsingFXC(const std::string& fxc_path, const std::string& source, const EntryPointList& entry_points); #endif // _WIN32 } // namespace tint::hlsl::validate #endif // SRC_TINT_LANG_HLSL_VALIDATE_VALIDATE_H_