// Copyright 2021 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_ #define SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_ #include <unordered_map> #include <unordered_set> #include "src/tint/api/common/binding_point.h" #include "src/tint/lang/wgsl/ast/transform/transform.h" #include "src/tint/utils/reflection/reflection.h" namespace tint::ast::transform { /// ArrayLengthFromUniform is a transform that implements calls to arrayLength() /// by calculating the length from the total size of the storage buffer, which /// is received via a uniform buffer. /// /// The generated uniform buffer will have the form: /// ``` /// struct buffer_size_struct { /// buffer_size : array<u32, 8>; /// }; /// /// @group(0) @binding(30) /// var<uniform> buffer_size_ubo : buffer_size_struct; /// ``` /// The binding group and number used for this uniform buffer is provided via /// the `Config` transform input. The `Config` struct also defines the mapping /// from a storage buffer's `BindingPoint` to the array index that will be used /// to get the size of that buffer. /// /// This transform assumes that the `SimplifyPointers` /// transforms have been run before it so that arguments to the arrayLength /// builtin always have the form `&resource.array`. /// /// @note Depends on the following transforms to have been run first: /// * SimplifyPointers class ArrayLengthFromUniform final : public Castable<ArrayLengthFromUniform, Transform> { … }; } // namespace tint::ast::transform #endif // SRC_TINT_LANG_WGSL_AST_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_