chromium/third_party/dawn/src/tint/lang/hlsl/writer/printer/printer.cc

// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.
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// 3. Neither the name of the copyright holder nor the names of its
//    contributors may be used to endorse or promote products derived from
//    this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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#include "src/tint/lang/hlsl/writer/printer/printer.h"

#include <cmath>
#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>
#include <vector>

#include "src/tint/lang/core/access.h"
#include "src/tint/lang/core/address_space.h"
#include "src/tint/lang/core/builtin_value.h"
#include "src/tint/lang/core/constant/splat.h"
#include "src/tint/lang/core/constant/value.h"
#include "src/tint/lang/core/fluent_types.h"
#include "src/tint/lang/core/interpolation_sampling.h"
#include "src/tint/lang/core/interpolation_type.h"
#include "src/tint/lang/core/ir/access.h"
#include "src/tint/lang/core/ir/bitcast.h"
#include "src/tint/lang/core/ir/block.h"
#include "src/tint/lang/core/ir/break_if.h"
#include "src/tint/lang/core/ir/call.h"
#include "src/tint/lang/core/ir/constant.h"
#include "src/tint/lang/core/ir/construct.h"
#include "src/tint/lang/core/ir/continue.h"
#include "src/tint/lang/core/ir/convert.h"
#include "src/tint/lang/core/ir/core_binary.h"
#include "src/tint/lang/core/ir/core_builtin_call.h"
#include "src/tint/lang/core/ir/core_unary.h"
#include "src/tint/lang/core/ir/discard.h"
#include "src/tint/lang/core/ir/exit_if.h"
#include "src/tint/lang/core/ir/exit_loop.h"
#include "src/tint/lang/core/ir/exit_switch.h"
#include "src/tint/lang/core/ir/if.h"
#include "src/tint/lang/core/ir/instruction_result.h"
#include "src/tint/lang/core/ir/let.h"
#include "src/tint/lang/core/ir/load.h"
#include "src/tint/lang/core/ir/load_vector_element.h"
#include "src/tint/lang/core/ir/loop.h"
#include "src/tint/lang/core/ir/module.h"
#include "src/tint/lang/core/ir/multi_in_block.h"  // IWYU pragma: export
#include "src/tint/lang/core/ir/next_iteration.h"
#include "src/tint/lang/core/ir/return.h"
#include "src/tint/lang/core/ir/store.h"
#include "src/tint/lang/core/ir/store_vector_element.h"
#include "src/tint/lang/core/ir/switch.h"
#include "src/tint/lang/core/ir/swizzle.h"
#include "src/tint/lang/core/ir/terminate_invocation.h"
#include "src/tint/lang/core/ir/unreachable.h"
#include "src/tint/lang/core/ir/user_call.h"
#include "src/tint/lang/core/ir/validator.h"
#include "src/tint/lang/core/ir/value.h"
#include "src/tint/lang/core/ir/var.h"
#include "src/tint/lang/core/texel_format.h"
#include "src/tint/lang/core/type/array.h"
#include "src/tint/lang/core/type/array_count.h"
#include "src/tint/lang/core/type/atomic.h"
#include "src/tint/lang/core/type/bool.h"
#include "src/tint/lang/core/type/depth_multisampled_texture.h"
#include "src/tint/lang/core/type/external_texture.h"
#include "src/tint/lang/core/type/f16.h"
#include "src/tint/lang/core/type/f32.h"
#include "src/tint/lang/core/type/i32.h"
#include "src/tint/lang/core/type/matrix.h"
#include "src/tint/lang/core/type/multisampled_texture.h"
#include "src/tint/lang/core/type/pointer.h"
#include "src/tint/lang/core/type/sampled_texture.h"
#include "src/tint/lang/core/type/sampler.h"
#include "src/tint/lang/core/type/storage_texture.h"
#include "src/tint/lang/core/type/struct.h"
#include "src/tint/lang/core/type/texture.h"
#include "src/tint/lang/core/type/texture_dimension.h"
#include "src/tint/lang/core/type/type.h"
#include "src/tint/lang/core/type/u32.h"
#include "src/tint/lang/core/type/vector.h"
#include "src/tint/lang/core/type/void.h"
#include "src/tint/lang/hlsl/ir/builtin_call.h"
#include "src/tint/lang/hlsl/ir/member_builtin_call.h"
#include "src/tint/lang/hlsl/ir/ternary.h"
#include "src/tint/lang/hlsl/type/byte_address_buffer.h"
#include "src/tint/lang/hlsl/type/int8_t4_packed.h"
#include "src/tint/lang/hlsl/type/uint8_t4_packed.h"
#include "src/tint/utils/containers/hashmap.h"
#include "src/tint/utils/containers/map.h"
#include "src/tint/utils/generator/text_generator.h"
#include "src/tint/utils/ice/ice.h"
#include "src/tint/utils/macros/compiler.h"
#include "src/tint/utils/macros/scoped_assignment.h"
#include "src/tint/utils/rtti/switch.h"
#include "src/tint/utils/strconv/float_to_string.h"
#include "src/tint/utils/text/string.h"
#include "src/tint/utils/text/string_stream.h"

usingnamespacetint::core::fluent_types;  // NOLINT

namespace tint::hlsl::writer {
namespace {

// Helper for writing " : register(RX, spaceY)", where R is the register, X is
// the binding point binding value, and Y is the binding point group value.
struct RegisterAndSpace {};

StringStream& operator<<(StringStream& s, const RegisterAndSpace& rs) {}

/// PIMPL class for the HLSL generator
class Printer : public tint::TextGenerator {};

}  // namespace

Result<PrintResult> Print(core::ir::Module& module) {}

PrintResult::PrintResult() = default;

PrintResult::~PrintResult() = default;

PrintResult::PrintResult(const PrintResult&) = default;

PrintResult& PrintResult::operator=(const PrintResult&) = default;

}  // namespace tint::hlsl::writer