// Copyright 2024 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef SRC_TINT_LANG_MSL_INTRINSIC_TYPE_MATCHERS_H_ #define SRC_TINT_LANG_MSL_INTRINSIC_TYPE_MATCHERS_H_ #include "src/tint/lang/core/intrinsic/table.h" #include "src/tint/lang/core/type/manager.h" #include "src/tint/lang/msl/type/bias.h" #include "src/tint/lang/msl/type/gradient.h" #include "src/tint/lang/msl/type/level.h" namespace tint::msl::intrinsic { inline bool MatchBias(core::intrinsic::MatchState&, const core::type::Type* ty) { … } inline const core::type::Type* BuildBias(core::intrinsic::MatchState& state, const core::type::Type*) { … } inline bool MatchGradient2D(core::intrinsic::MatchState&, const core::type::Type* ty) { … } inline const core::type::Type* BuildGradient2D(core::intrinsic::MatchState& state, const core::type::Type*) { … } inline bool MatchGradient3D(core::intrinsic::MatchState&, const core::type::Type* ty) { … } inline const core::type::Type* BuildGradient3D(core::intrinsic::MatchState& state, const core::type::Type*) { … } inline bool MatchGradientcube(core::intrinsic::MatchState&, const core::type::Type* ty) { … } inline const core::type::Type* BuildGradientcube(core::intrinsic::MatchState& state, const core::type::Type*) { … } inline bool MatchLevel(core::intrinsic::MatchState&, const core::type::Type* ty) { … } inline const core::type::Type* BuildLevel(core::intrinsic::MatchState& state, const core::type::Type*) { … } } // namespace tint::msl::intrinsic #endif // SRC_TINT_LANG_MSL_INTRINSIC_TYPE_MATCHERS_H_