chromium/third_party/dawn/src/tint/lang/spirv/writer/texture_builtin_test.cc

// Copyright 2023 The Dawn & Tint Authors
//
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// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
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// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.
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// 3. Neither the name of the copyright holder nor the names of its
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//    this software without specific prior written permission.
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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#include "src/tint/lang/core/builtin_fn.h"
#include "src/tint/lang/core/fluent_types.h"
#include "src/tint/lang/core/type/depth_multisampled_texture.h"
#include "src/tint/lang/spirv/writer/common/helper_test.h"

usingnamespacetint::core::number_suffixes;  // NOLINT
usingnamespacetint::core::fluent_types;     // NOLINT

namespace tint::spirv::writer {
namespace {

enum TextureType {};

enum SamplerUsage {};

/// A typed argument or result for a texture builtin.
struct NameAndType {};

/// A parameterized texture builtin function test case.
struct TextureBuiltinTestCase {};

template <typename STREAM, typename = traits::EnableIfIsOStream<STREAM>>
auto& operator<<(STREAM& out, TextureType type) {}

std::string PrintCase(testing::TestParamInfo<TextureBuiltinTestCase> cc) {}

class TextureBuiltinTest : public SpirvWriterTestWithParam<TextureBuiltinTestCase> {};

////////////////////////////////////////////////////////////////
//// textureSample
////////////////////////////////////////////////////////////////
TextureSample;
TEST_P(TextureSample, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleBias
////////////////////////////////////////////////////////////////
TextureSampleBias;
TEST_P(TextureSampleBias, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleGrad
////////////////////////////////////////////////////////////////
TextureSampleGrad;
TEST_P(TextureSampleGrad, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleLevel
////////////////////////////////////////////////////////////////
TextureSampleLevel;
TEST_P(TextureSampleLevel, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleCompare
////////////////////////////////////////////////////////////////
TextureSampleCompare;
TEST_P(TextureSampleCompare, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleCompareLevel
////////////////////////////////////////////////////////////////
TextureSampleCompareLevel;
TEST_P(TextureSampleCompareLevel, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureGather
////////////////////////////////////////////////////////////////
TextureGather;
TEST_P(TextureGather, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureGatherCompare
////////////////////////////////////////////////////////////////
TextureGatherCompare;
TEST_P(TextureGatherCompare, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureLoad
////////////////////////////////////////////////////////////////
TextureLoad;
TEST_P(TextureLoad, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureStore
////////////////////////////////////////////////////////////////
TextureStore;
TEST_P(TextureStore, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureDimensions
////////////////////////////////////////////////////////////////
TextureDimensions;
TEST_P(TextureDimensions, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureNumLayers
////////////////////////////////////////////////////////////////
TextureNumLayers;
TEST_P(TextureNumLayers, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureNumLevels
////////////////////////////////////////////////////////////////
TextureNumLevels;
TEST_P(TextureNumLevels, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureNumSamples
////////////////////////////////////////////////////////////////
TextureNumSamples;
TEST_P(TextureNumSamples, Emit) {}
INSTANTIATE_TEST_SUITE_P();

////////////////////////////////////////////////////////////////
//// textureSampleBaseClampToEdge
////////////////////////////////////////////////////////////////

TEST_F(SpirvWriterTest, TextureSampleBaseClampToEdge_2d_f32) {}

////////////////////////////////////////////////////////////////
//// Storage textures with bgra8unorm texel formats
////////////////////////////////////////////////////////////////

TEST_F(SpirvWriterTest, Bgra8Unorm_textureStore) {}

////////////////////////////////////////////////////////////////
//// Texture robustness enabled.
////////////////////////////////////////////////////////////////

TEST_F(SpirvWriterTest, TextureDimensions_WithRobustness) {}

TEST_F(SpirvWriterTest, TextureLoad_WithRobustness) {}

}  // namespace
}  // namespace tint::spirv::writer