// Copyright 2022 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "src/tint/lang/wgsl/ast/transform/clamp_frag_depth.h" #include <utility> #include "src/tint/lang/core/builtin_value.h" #include "src/tint/lang/wgsl/ast/attribute.h" #include "src/tint/lang/wgsl/ast/builtin_attribute.h" #include "src/tint/lang/wgsl/ast/function.h" #include "src/tint/lang/wgsl/ast/module.h" #include "src/tint/lang/wgsl/ast/struct.h" #include "src/tint/lang/wgsl/ast/transform/push_constant_helper.h" #include "src/tint/lang/wgsl/program/clone_context.h" #include "src/tint/lang/wgsl/program/program_builder.h" #include "src/tint/lang/wgsl/resolver/resolve.h" #include "src/tint/lang/wgsl/sem/function.h" #include "src/tint/lang/wgsl/sem/statement.h" #include "src/tint/lang/wgsl/sem/struct.h" #include "src/tint/utils/containers/vector.h" #include "src/tint/utils/macros/scoped_assignment.h" TINT_INSTANTIATE_TYPEINFO(…); TINT_INSTANTIATE_TYPEINFO(…); namespace tint::ast::transform { /// PIMPL state for the transform struct ClampFragDepth::State { … }; ClampFragDepth::ClampFragDepth() = default; ClampFragDepth::~ClampFragDepth() = default; ast::transform::Transform::ApplyResult ClampFragDepth::Apply(const Program& src, const ast::transform::DataMap& inputs, ast::transform::DataMap&) const { … } ClampFragDepth::Config::Config() = default; ClampFragDepth::Config::Config(std::optional<RangeOffsets> off) : … { … } ClampFragDepth::Config::~Config() = default; } // namespace tint::ast::transform