// Copyright 2020 The Dawn & Tint Authors // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "src/tint/lang/wgsl/ast/transform/first_index_offset.h" #include <memory> #include <unordered_map> #include <utility> #include "src/tint/lang/core/builtin_value.h" #include "src/tint/lang/core/fluent_types.h" #include "src/tint/lang/wgsl/program/clone_context.h" #include "src/tint/lang/wgsl/program/program_builder.h" #include "src/tint/lang/wgsl/resolver/resolve.h" #include "src/tint/lang/wgsl/sem/function.h" #include "src/tint/lang/wgsl/sem/member_accessor_expression.h" #include "src/tint/lang/wgsl/sem/struct.h" #include "src/tint/lang/wgsl/sem/variable.h" usingnamespacetint::core::fluent_types; // NOLINT TINT_INSTANTIATE_TYPEINFO(…); TINT_INSTANTIATE_TYPEINFO(…); TINT_INSTANTIATE_TYPEINFO(…); namespace tint::ast::transform { namespace { // Uniform buffer member names constexpr char kFirstVertexName[] = …; constexpr char kFirstInstanceName[] = …; bool ShouldRun(const Program& program) { … } } // namespace FirstIndexOffset::BindingPoint::BindingPoint() = default; FirstIndexOffset::BindingPoint::BindingPoint(uint32_t b, uint32_t g) : … { … } FirstIndexOffset::BindingPoint::~BindingPoint() = default; FirstIndexOffset::Data::Data() = default; FirstIndexOffset::Data::Data(bool has_vtx_index, bool has_inst_index) : … { … } FirstIndexOffset::Data::Data(const Data&) = default; FirstIndexOffset::Data::~Data() = default; FirstIndexOffset::FirstIndexOffset() = default; FirstIndexOffset::~FirstIndexOffset() = default; Transform::ApplyResult FirstIndexOffset::Apply(const Program& src, const DataMap& inputs, DataMap& outputs) const { … } } // namespace tint::ast::transform