#if defined(GLFW_BUILD_WIN32_TIMER) || \
defined(GLFW_BUILD_WIN32_MODULE) || \
defined(GLFW_BUILD_WIN32_THREAD) || \
defined(GLFW_BUILD_COCOA_TIMER) || \
defined(GLFW_BUILD_POSIX_TIMER) || \
defined(GLFW_BUILD_POSIX_MODULE) || \
defined(GLFW_BUILD_POSIX_THREAD) || \
defined(GLFW_BUILD_POSIX_POLL) || \
defined(GLFW_BUILD_LINUX_JOYSTICK)
#error "You must not define these; define zero or more _GLFW_<platform> macros instead"
#endif
#include "null_platform.h"
#define GLFW_EXPOSE_NATIVE_EGL
#define GLFW_EXPOSE_NATIVE_OSMESA
#if defined(_GLFW_WIN32)
#include "win32_platform.h"
#define GLFW_EXPOSE_NATIVE_WIN32
#define GLFW_EXPOSE_NATIVE_WGL
#else
#define GLFW_WIN32_WINDOW_STATE
#define GLFW_WIN32_MONITOR_STATE
#define GLFW_WIN32_CURSOR_STATE
#define GLFW_WIN32_LIBRARY_WINDOW_STATE
#define GLFW_WGL_CONTEXT_STATE
#define GLFW_WGL_LIBRARY_CONTEXT_STATE
#endif
#if defined(_GLFW_COCOA)
#include "cocoa_platform.h"
#define GLFW_EXPOSE_NATIVE_COCOA
#define GLFW_EXPOSE_NATIVE_NSGL
#else
#define GLFW_COCOA_WINDOW_STATE
#define GLFW_COCOA_MONITOR_STATE
#define GLFW_COCOA_CURSOR_STATE
#define GLFW_COCOA_LIBRARY_WINDOW_STATE
#define GLFW_NSGL_CONTEXT_STATE
#define GLFW_NSGL_LIBRARY_CONTEXT_STATE
#endif
#if defined(_GLFW_WAYLAND)
#include "wl_platform.h"
#define GLFW_EXPOSE_NATIVE_WAYLAND
#else
#define GLFW_WAYLAND_WINDOW_STATE
#define GLFW_WAYLAND_MONITOR_STATE
#define GLFW_WAYLAND_CURSOR_STATE
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE
#endif
#if defined(_GLFW_X11)
#include "x11_platform.h"
#define GLFW_EXPOSE_NATIVE_X11
#define GLFW_EXPOSE_NATIVE_GLX
#else
#define GLFW_X11_WINDOW_STATE
#define GLFW_X11_MONITOR_STATE
#define GLFW_X11_CURSOR_STATE
#define GLFW_X11_LIBRARY_WINDOW_STATE
#define GLFW_GLX_CONTEXT_STATE
#define GLFW_GLX_LIBRARY_CONTEXT_STATE
#endif
#include "null_joystick.h"
#if defined(_GLFW_WIN32)
#include "win32_joystick.h"
#else
#define GLFW_WIN32_JOYSTICK_STATE
#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
#endif
#if defined(_GLFW_COCOA)
#include "cocoa_joystick.h"
#else
#define GLFW_COCOA_JOYSTICK_STATE
#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
#endif
#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
#define GLFW_BUILD_LINUX_JOYSTICK
#endif
#if defined(GLFW_BUILD_LINUX_JOYSTICK)
#include "linux_joystick.h"
#else
#define GLFW_LINUX_JOYSTICK_STATE
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE
#endif
#define GLFW_PLATFORM_WINDOW_STATE … \
#define GLFW_PLATFORM_MONITOR_STATE … \
#define GLFW_PLATFORM_CURSOR_STATE … \
#define GLFW_PLATFORM_JOYSTICK_STATE …
#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE … \
#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE …
#define GLFW_PLATFORM_CONTEXT_STATE …
#define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE …
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_THREAD
#else
#define GLFW_BUILD_POSIX_THREAD
#endif
#if defined(GLFW_BUILD_WIN32_THREAD)
#include "win32_thread.h"
#define GLFW_PLATFORM_TLS_STATE …
#define GLFW_PLATFORM_MUTEX_STATE …
#elif defined(GLFW_BUILD_POSIX_THREAD)
#include "posix_thread.h"
#define GLFW_PLATFORM_TLS_STATE …
#define GLFW_PLATFORM_MUTEX_STATE …
#endif
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_TIMER
#elif defined(__APPLE__)
#define GLFW_BUILD_COCOA_TIMER
#else
#define GLFW_BUILD_POSIX_TIMER
#endif
#if defined(GLFW_BUILD_WIN32_TIMER)
#include "win32_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE …
#elif defined(GLFW_BUILD_COCOA_TIMER)
#include "cocoa_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE …
#elif defined(GLFW_BUILD_POSIX_TIMER)
#include "posix_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE …
#endif
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_MODULE
#else
#define GLFW_BUILD_POSIX_MODULE
#endif
#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11)
#define GLFW_BUILD_POSIX_POLL
#endif