//======================================================================== // GLFW 3.5 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2016 Camilla Löwy <[email protected]> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include <assert.h> #include <stdio.h> #include <string.h> #include <limits.h> #include <stdio.h> ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Checks whether the desired context attributes are valid // // This function checks things like whether the specified client API version // exists and whether all relevant options have supported and non-conflicting // values // GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) { … } // Chooses the framebuffer config that best matches the desired one // const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, const _GLFWfbconfig* alternatives, unsigned int count) { … } // Retrieves the attributes of the current context // GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig) { … } // Searches an extension string for the specified extension // GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) { … } ////////////////////////////////////////////////////////////////////////// ////// GLFW public API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) { … } GLFWAPI GLFWwindow* glfwGetCurrentContext(void) { … } GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) { … } GLFWAPI void glfwSwapInterval(int interval) { … } GLFWAPI int glfwExtensionSupported(const char* extension) { … } GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) { … }