//======================================================================== // GLFW 3.5 GLX - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2019 Camilla Löwy <[email protected]> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #if defined(_GLFW_X11) #include <string.h> #include <stdlib.h> #include <assert.h> #ifndef GLXBadProfileARB #define GLXBadProfileARB … #endif // Returns the specified attribute of the specified GLXFBConfig // static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) { … } // Return the GLXFBConfig most closely matching the specified hints // static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result) { … } // Create the OpenGL context using legacy API // static GLXContext createLegacyContextGLX(_GLFWwindow* window, GLXFBConfig fbconfig, GLXContext share) { … } static void makeContextCurrentGLX(_GLFWwindow* window) { … } static void swapBuffersGLX(_GLFWwindow* window) { … } static void swapIntervalGLX(int interval) { … } static int extensionSupportedGLX(const char* extension) { … } static GLFWglproc getProcAddressGLX(const char* procname) { … } static void destroyContextGLX(_GLFWwindow* window) { … } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize GLX // GLFWbool _glfwInitGLX(void) { … } // Terminate GLX // void _glfwTerminateGLX(void) { … } #define SET_ATTRIB … // Create the OpenGL or OpenGL ES context // GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { … } #undef SET_ATTRIB // Returns the Visual and depth of the chosen GLXFBConfig // GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig, Visual** visual, int* depth) { … } ////////////////////////////////////////////////////////////////////////// ////// GLFW native API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) { … } GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) { … } #endif // _GLFW_X11