/* * Copyright (c) 2004 Roman Shaposhnik * Copyright (c) 2008 Alexander Strange ([email protected]) * * Many thanks to Steven M. Schultz for providing clever ideas and * to Michael Niedermayer <[email protected]> for writing initial * implementation. * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * Multithreading support functions * @see doc/multithreading.txt */ #include "libavutil/thread.h" #include "avcodec.h" #include "codec_internal.h" #include "pthread_internal.h" #include "thread.h" /** * Set the threading algorithms used. * * Threading requires more than one thread. * Frame threading requires entire frames to be passed to the codec, * and introduces extra decoding delay, so is incompatible with low_delay. * * @param avctx The context. */ static void validate_thread_parameters(AVCodecContext *avctx) { … } int ff_thread_init(AVCodecContext *avctx) { … } void ff_thread_free(AVCodecContext *avctx) { … } av_cold void ff_pthread_free(void *obj, const unsigned offsets[]) { … } av_cold int ff_pthread_init(void *obj, const unsigned offsets[]) { … }