/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_FLOAT_DSP_H #define AVUTIL_FLOAT_DSP_H AVFloatDSPContext; /** * Return the scalar product of two vectors. * * @param v1 first input vector * @param v2 first input vector * @param len number of elements * * @return sum of elementwise products */ float avpriv_scalarproduct_float_c(const float *v1, const float *v2, int len); void ff_float_dsp_init_aarch64(AVFloatDSPContext *fdsp); void ff_float_dsp_init_arm(AVFloatDSPContext *fdsp); void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int strict); void ff_float_dsp_init_riscv(AVFloatDSPContext *fdsp); void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp); void ff_float_dsp_init_mips(AVFloatDSPContext *fdsp); /** * Allocate a float DSP context. * * @param strict setting to non-zero avoids using functions which may not be IEEE-754 compliant */ AVFloatDSPContext *avpriv_float_dsp_alloc(int strict); #endif /* AVUTIL_FLOAT_DSP_H */