// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_BFBS_H_ #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_BFBS_H_ #include <cstddef> #include <cstdint> namespace MyGame { namespace Example { struct MonsterBinarySchema { … }; } // namespace Example } // namespace MyGame #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_BFBS_H_