#include "json_test.h"
#include "flatbuffers/flatbuffers.h"
#include "flatbuffers/idl.h"
#include "monster_test_bfbs_generated.h"
#include "monster_test_generated.h"
#include "optional_scalars_generated.h"
#include "test_assert.h"
namespace flatbuffers {
namespace tests {
usingnamespaceMyGame::Example;
void JsonDefaultTest(const std::string &tests_data_path) { … }
void JsonEnumsTest(const std::string &tests_data_path) { … }
void JsonOptionalTest(const std::string &tests_data_path,
bool default_scalars) { … }
void ParseIncorrectMonsterJsonTest(const std::string &tests_data_path) { … }
void JsonUnsortedArrayTest() { … }
void JsonUnionStructTest() { … }
}
}