#include "fcint.h"
#include "fcftint.h"
FcPattern *
FcPatternCreate (void)
{ … }
void
FcValueDestroy (FcValue v)
{ … }
FcValue
FcValueCanonicalize (const FcValue *v)
{ … }
FcValue
FcValueSave (FcValue v)
{ … }
FcValueListPtr
FcValueListCreate (void)
{ … }
void
FcValueListDestroy (FcValueListPtr l)
{ … }
FcValueListPtr
FcValueListPrepend (FcValueListPtr vallist,
FcValue value,
FcValueBinding binding)
{ … }
FcValueListPtr
FcValueListAppend (FcValueListPtr vallist,
FcValue value,
FcValueBinding binding)
{ … }
FcValueListPtr
FcValueListDuplicate(FcValueListPtr orig)
{ … }
FcBool
FcValueEqual (FcValue va, FcValue vb)
{ … }
static FcChar32
FcDoubleHash (double d)
{ … }
FcChar32
FcStringHash (const FcChar8 *s)
{ … }
static FcChar32
FcValueHash (const FcValue *v)
{ … }
static FcBool
FcValueListEqual (FcValueListPtr la, FcValueListPtr lb)
{ … }
static FcChar32
FcValueListHash (FcValueListPtr l)
{ … }
static void *
FcPatternGetCacheObject (FcPattern *p)
{ … }
FcPattern *
FcPatternCacheRewriteFile (const FcPattern *p,
FcCache *cache,
const FcChar8 *relocated_font_file)
{ … }
void
FcPatternDestroy (FcPattern *p)
{ … }
int
FcPatternObjectCount (const FcPattern *pat)
{ … }
static int
FcPatternObjectPosition (const FcPattern *p, FcObject object)
{ … }
int
FcPatternPosition (const FcPattern *p, const char *object)
{ … }
FcPatternElt *
FcPatternObjectFindElt (const FcPattern *p, FcObject object)
{ … }
FcPatternElt *
FcPatternObjectInsertElt (FcPattern *p, FcObject object)
{ … }
FcBool
FcPatternEqual (const FcPattern *pa, const FcPattern *pb)
{ … }
FcChar32
FcPatternHash (const FcPattern *p)
{ … }
FcBool
FcPatternEqualSubset (const FcPattern *pai, const FcPattern *pbi, const FcObjectSet *os)
{ … }
FcBool
FcPatternObjectListAdd (FcPattern *p,
FcObject object,
FcValueListPtr list,
FcBool append)
{ … }
FcBool
FcPatternObjectAddWithBinding (FcPattern *p,
FcObject object,
FcValue value,
FcValueBinding binding,
FcBool append)
{ … }
FcBool
FcPatternObjectAdd (FcPattern *p, FcObject object, FcValue value, FcBool append)
{ … }
FcBool
FcPatternAdd (FcPattern *p, const char *object, FcValue value, FcBool append)
{ … }
FcBool
FcPatternAddWeak (FcPattern *p, const char *object, FcValue value, FcBool append)
{ … }
FcBool
FcPatternObjectDel (FcPattern *p, FcObject object)
{ … }
FcBool
FcPatternDel (FcPattern *p, const char *object)
{ … }
FcBool
FcPatternRemove (FcPattern *p, const char *object, int id)
{ … }
FcBool
FcPatternObjectAddInteger (FcPattern *p, FcObject object, int i)
{ … }
FcBool
FcPatternAddInteger (FcPattern *p, const char *object, int i)
{ … }
FcBool
FcPatternObjectAddDouble (FcPattern *p, FcObject object, double d)
{ … }
FcBool
FcPatternAddDouble (FcPattern *p, const char *object, double d)
{ … }
FcBool
FcPatternObjectAddString (FcPattern *p, FcObject object, const FcChar8 *s)
{ … }
FcBool
FcPatternAddString (FcPattern *p, const char *object, const FcChar8 *s)
{ … }
FcBool
FcPatternAddMatrix (FcPattern *p, const char *object, const FcMatrix *s)
{ … }
FcBool
FcPatternObjectAddBool (FcPattern *p, FcObject object, FcBool b)
{ … }
FcBool
FcPatternAddBool (FcPattern *p, const char *object, FcBool b)
{ … }
FcBool
FcPatternObjectAddCharSet (FcPattern *p, FcObject object, const FcCharSet *c)
{ … }
FcBool
FcPatternAddCharSet (FcPattern *p, const char *object, const FcCharSet *c)
{ … }
FcBool
FcPatternAddFTFace (FcPattern *p, const char *object, const FT_Face f)
{ … }
FcBool
FcPatternObjectAddLangSet (FcPattern *p, FcObject object, const FcLangSet *ls)
{ … }
FcBool
FcPatternAddLangSet (FcPattern *p, const char *object, const FcLangSet *ls)
{ … }
FcBool
FcPatternObjectAddRange (FcPattern *p, FcObject object, const FcRange *r)
{ … }
FcBool
FcPatternAddRange (FcPattern *p, const char *object, const FcRange *r)
{ … }
FcResult
FcPatternObjectGetWithBinding (const FcPattern *p, FcObject object, int id, FcValue *v, FcValueBinding *b)
{ … }
FcResult
FcPatternObjectGet (const FcPattern *p, FcObject object, int id, FcValue *v)
{ … }
FcResult
FcPatternGetWithBinding (const FcPattern *p, const char *object, int id, FcValue *v, FcValueBinding *b)
{ … }
FcResult
FcPatternGet (const FcPattern *p, const char *object, int id, FcValue *v)
{ … }
FcResult
FcPatternObjectGetInteger (const FcPattern *p, FcObject object, int id, int *i)
{ … }
FcResult
FcPatternGetInteger (const FcPattern *p, const char *object, int id, int *i)
{ … }
FcResult
FcPatternObjectGetDouble (const FcPattern *p, FcObject object, int id, double *d)
{ … }
FcResult
FcPatternGetDouble (const FcPattern *p, const char *object, int id, double *d)
{ … }
FcResult
FcPatternObjectGetString (const FcPattern *p, FcObject object, int id, FcChar8 ** s)
{ … }
FcResult
FcPatternGetString (const FcPattern *p, const char *object, int id, FcChar8 ** s)
{ … }
FcResult
FcPatternGetMatrix(const FcPattern *p, const char *object, int id, FcMatrix **m)
{ … }
FcResult
FcPatternObjectGetBool (const FcPattern *p, FcObject object, int id, FcBool *b)
{ … }
FcResult
FcPatternGetBool(const FcPattern *p, const char *object, int id, FcBool *b)
{ … }
FcResult
FcPatternGetCharSet(const FcPattern *p, const char *object, int id, FcCharSet **c)
{ … }
FcResult
FcPatternGetFTFace(const FcPattern *p, const char *object, int id, FT_Face *f)
{ … }
FcResult
FcPatternGetLangSet(const FcPattern *p, const char *object, int id, FcLangSet **ls)
{ … }
FcResult
FcPatternObjectGetRange (const FcPattern *p, FcObject object, int id, FcRange **r)
{ … }
FcResult
FcPatternGetRange (const FcPattern *p, const char *object, int id, FcRange **r)
{ … }
FcPattern *
FcPatternDuplicate (const FcPattern *orig)
{ … }
void
FcPatternReference (FcPattern *p)
{ … }
FcPattern *
FcPatternVaBuild (FcPattern *p, va_list va)
{ … }
FcPattern *
FcPatternBuild (FcPattern *p, ...)
{ … }
FcBool
FcPatternAppend (FcPattern *p, FcPattern *s)
{ … }
FcPattern *
FcPatternFilter (FcPattern *p, const FcObjectSet *os)
{ … }
FcPatternPrivateIter;
static void
FcPatternIterSet (const FcPattern *pat, FcPatternPrivateIter *iter)
{ … }
void
FcPatternIterStart (const FcPattern *pat, FcPatternIter *iter)
{ … }
FcBool
FcPatternIterNext (const FcPattern *pat, FcPatternIter *iter)
{ … }
FcBool
FcPatternIterEqual (const FcPattern *p1, FcPatternIter *i1,
const FcPattern *p2, FcPatternIter *i2)
{ … }
FcBool
FcPatternFindObjectIter (const FcPattern *pat, FcPatternIter *iter, FcObject object)
{ … }
FcBool
FcPatternFindIter (const FcPattern *pat, FcPatternIter *iter, const char *object)
{ … }
FcBool
FcPatternIterIsValid (const FcPattern *pat, FcPatternIter *iter)
{ … }
FcObject
FcPatternIterGetObjectId (const FcPattern *pat, FcPatternIter *iter)
{ … }
const char *
FcPatternIterGetObject (const FcPattern *pat, FcPatternIter *iter)
{ … }
FcValueListPtr
FcPatternIterGetValues (const FcPattern *pat, FcPatternIter *iter)
{ … }
int
FcPatternIterValueCount (const FcPattern *pat, FcPatternIter *iter)
{ … }
FcResult
FcPatternIterGetValue (const FcPattern *pat, FcPatternIter *iter, int id, FcValue *v, FcValueBinding *b)
{ … }
FcBool
FcPatternSerializeAlloc (FcSerialize *serialize, const FcPattern *pat)
{ … }
FcPattern *
FcPatternSerialize (FcSerialize *serialize, const FcPattern *pat)
{ … }
FcBool
FcValueListSerializeAlloc (FcSerialize *serialize, const FcValueList *vl)
{ … }
FcValueList *
FcValueListSerialize (FcSerialize *serialize, const FcValueList *vl)
{ … }
#define __fcpat__
#include "fcaliastail.h"
#include "fcftaliastail.h"
#undef __fcpat__