chromium/third_party/glslang/src/SPIRV/SpvBuilder.h

//
// Copyright (C) 2014-2015 LunarG, Inc.
// Copyright (C) 2015-2020 Google, Inc.
// Copyright (C) 2017 ARM Limited.
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
//
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//    with the distribution.
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//
// "Builder" is an interface to fully build SPIR-V IR.   Allocate one of
// these to build (a thread safe) internal SPIR-V representation (IR),
// and then dump it as a binary stream according to the SPIR-V specification.
//
// A Builder has a 1:1 relationship with a SPIR-V module.
//

#pragma once
#ifndef SpvBuilder_H
#define SpvBuilder_H

#include "Logger.h"
#include "spirv.hpp"
#include "spvIR.h"
namespace spv {
    #include "GLSL.ext.KHR.h"
    #include "NonSemanticShaderDebugInfo100.h"
}

#include <algorithm>
#include <cstdint>
#include <map>
#include <memory>
#include <set>
#include <sstream>
#include <stack>
#include <unordered_map>
#include <map>

namespace spv {

SpvVersion;

class Builder {};  // end Builder class

};  // end spv namespace

#endif // SpvBuilder_H