chromium/third_party/glslang/src/glslang/HLSL/hlslAttributes.cpp

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#include "hlslAttributes.h"
#include "hlslParseHelper.h"

namespace glslang {
    // Map the given string to an attribute enum from TAttributeType,
    // or EatNone if invalid.
    TAttributeType HlslParseContext::attributeFromName(const TString& nameSpace, const TString& name) const
    {}

} // end namespace glslang