#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING
#ifndef __NUMPARSE_AFFIXES_H__
#define __NUMPARSE_AFFIXES_H__
#include "cmemory.h"
#include "numparse_types.h"
#include "numparse_symbols.h"
#include "numparse_currency.h"
#include "number_affixutils.h"
#include "number_currencysymbols.h"
U_NAMESPACE_BEGIN
namespace numparse {
namespace impl {
class AffixPatternMatcherBuilder;
class AffixPatternMatcher;
AffixPatternProvider;
TokenConsumer;
CurrencySymbols;
class U_I18N_API CodePointMatcher : public NumberParseMatcher, public UMemory { … };
}
}
#if U_PF_WINDOWS <= U_PLATFORM && U_PLATFORM <= U_PF_CYGWIN
template class U_I18N_API MaybeStackArray<numparse::impl::CodePointMatcher*, 8>;
template class U_I18N_API MaybeStackArray<char16_t, 4>;
template class U_I18N_API MemoryPool<numparse::impl::CodePointMatcher, 8>;
template class U_I18N_API numparse::impl::CompactUnicodeString<4>;
#endif
namespace numparse {
namespace impl {
struct AffixTokenMatcherSetupData { … };
class U_I18N_API AffixTokenMatcherWarehouse : public UMemory { … };
class AffixPatternMatcherBuilder : public TokenConsumer, public MutableMatcherCollection { … };
class U_I18N_API AffixPatternMatcher : public ArraySeriesMatcher { … };
class AffixMatcher : public NumberParseMatcher, public UMemory { … };
class AffixMatcherWarehouse { … };
}
}
U_NAMESPACE_END
#endif
#endif