#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING
#include "unicode/fpositer.h"
#include "cmemory.h"
#include "uvectr32.h"
U_NAMESPACE_BEGIN
FieldPositionIterator::~FieldPositionIterator() { … }
FieldPositionIterator::FieldPositionIterator()
: … { … }
FieldPositionIterator::FieldPositionIterator(const FieldPositionIterator &rhs)
: … { … }
bool FieldPositionIterator::operator==(const FieldPositionIterator &rhs) const { … }
void FieldPositionIterator::setData(UVector32 *adopt, UErrorCode& status) { … }
UBool FieldPositionIterator::next(FieldPosition& fp) { … }
U_NAMESPACE_END
#endif