chromium/third_party/icu/source/common/ucnvmbcs.cpp

// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
*
*   Copyright (C) 2000-2016, International Business Machines
*   Corporation and others.  All Rights Reserved.
*
******************************************************************************
*   file name:  ucnvmbcs.cpp
*   encoding:   UTF-8
*   tab size:   8 (not used)
*   indentation:4
*
*   created on: 2000jul03
*   created by: Markus W. Scherer
*
*   The current code in this file replaces the previous implementation
*   of conversion code from multi-byte codepages to Unicode and back.
*   This implementation supports the following:
*   - legacy variable-length codepages with up to 4 bytes per character
*   - all Unicode code points (up to 0x10ffff)
*   - efficient distinction of unassigned vs. illegal byte sequences
*   - it is possible in fromUnicode() to directly deal with simple
*     stateful encodings (used for EBCDIC_STATEFUL)
*   - it is possible to convert Unicode code points
*     to a single zero byte (but not as a fallback except for SBCS)
*
*   Remaining limitations in fromUnicode:
*   - byte sequences must not have leading zero bytes
*   - except for SBCS codepages: no fallback mapping from Unicode to a zero byte
*   - limitation to up to 4 bytes per character
*
*   ICU 2.8 (late 2003) adds a secondary data structure which lifts some of these
*   limitations and adds m:n character mappings and other features.
*   See ucnv_ext.h for details.
*
*   Change history: 
*
*    5/6/2001       Ram       Moved  MBCS_SINGLE_RESULT_FROM_U,MBCS_STAGE_2_FROM_U,
*                             MBCS_VALUE_2_FROM_STAGE_2, MBCS_VALUE_4_FROM_STAGE_2
*                             macros to ucnvmbcs.h file
*/

#include "unicode/utypes.h"

#if !UCONFIG_NO_CONVERSION && !UCONFIG_NO_LEGACY_CONVERSION

#include "unicode/ucnv.h"
#include "unicode/ucnv_cb.h"
#include "unicode/udata.h"
#include "unicode/uset.h"
#include "unicode/utf8.h"
#include "unicode/utf16.h"
#include "ucnv_bld.h"
#include "ucnvmbcs.h"
#include "ucnv_ext.h"
#include "ucnv_cnv.h"
#include "cmemory.h"
#include "cstring.h"
#include "umutex.h"
#include "ustr_imp.h"

/* control optimizations according to the platform */
#define MBCS_UNROLL_SINGLE_TO_BMP
#define MBCS_UNROLL_SINGLE_FROM_BMP

/*
 * _MBCSHeader versions 5.3 & 4.3
 * (Note that the _MBCSHeader version is in addition to the converter formatVersion.)
 *
 * This version is optional. Version 5 is used for incompatible data format changes.
 * makeconv will continue to generate version 4 files if possible.
 *
 * Changes from version 4:
 *
 * The main difference is an additional _MBCSHeader field with
 * - the length (number of uint32_t) of the _MBCSHeader
 * - flags for further incompatible data format changes
 * - flags for further, backward compatible data format changes
 *
 * The MBCS_OPT_FROM_U flag indicates that most of the fromUnicode data is omitted from
 * the file and needs to be reconstituted at load time.
 * This requires a utf8Friendly format with an additional mbcsIndex table for fast
 * (and UTF-8-friendly) fromUnicode conversion for Unicode code points up to maxFastUChar.
 * (For details about these structures see below, and see ucnvmbcs.h.)
 *
 *   utf8Friendly also implies that the fromUnicode mappings are stored in ascending order
 *   of the Unicode code points. (This requires that the .ucm file has the |0 etc.
 *   precision markers for all mappings.)
 *
 *   All fallbacks have been moved to the extension table, leaving only roundtrips in the
 *   omitted data that can be reconstituted from the toUnicode data.
 *
 *   Of the stage 2 table, the part corresponding to maxFastUChar and below is omitted.
 *   With only roundtrip mappings in the base fromUnicode data, this part is fully
 *   redundant with the mbcsIndex and will be reconstituted from that (also using the
 *   stage 1 table which contains the information about how stage 2 was compacted).
 *
 *   The rest of the stage 2 table, the part for code points above maxFastUChar,
 *   is stored in the file and will be appended to the reconstituted part.
 *
 *   The entire fromUBytes array is omitted from the file and will be reconstitued.
 *   This is done by enumerating all toUnicode roundtrip mappings, performing
 *   each mapping (using the stage 1 and reconstituted stage 2 tables) and
 *   writing instead of reading the byte values.
 *
 * _MBCSHeader version 4.3
 *
 * Change from version 4.2:
 * - Optional utf8Friendly data structures, with 64-entry stage 3 block
 *   allocation for parts of the BMP, and an additional mbcsIndex in non-SBCS
 *   files which can be used instead of stages 1 & 2.
 *   Faster lookups for roundtrips from most commonly used characters,
 *   and lookups from UTF-8 byte sequences with a natural bit distribution.
 *   See ucnvmbcs.h for more details.
 *
 * Change from version 4.1:
 * - Added an optional extension table structure at the end of the .cnv file.
 *   It is present if the upper bits of the header flags field contains a non-zero
 *   byte offset to it.
 *   Files that contain only a conversion table and no base table
 *   use the special outputType MBCS_OUTPUT_EXT_ONLY.
 *   These contain the base table name between the MBCS header and the extension
 *   data.
 *
 * Change from version 4.0:
 * - Replace header.reserved with header.fromUBytesLength so that all
 *   fields in the data have length.
 *
 * Changes from version 3 (for performance improvements):
 * - new bit distribution for state table entries
 * - reordered action codes
 * - new data structure for single-byte fromUnicode
 *   + stage 2 only contains indexes
 *   + stage 3 stores 16 bits per character with classification bits 15..8
 * - no multiplier for stage 1 entries
 * - stage 2 for non-single-byte codepages contains the index and the flags in
 *   one 32-bit value
 * - 2-byte and 4-byte fromUnicode results are stored directly as 16/32-bit integers
 *
 * For more details about old versions of the MBCS data structure, see
 * the corresponding versions of this file.
 *
 * Converting stateless codepage data ---------------------------------------***
 * (or codepage data with simple states) to Unicode.
 *
 * Data structure and algorithm for converting from complex legacy codepages
 * to Unicode. (Designed before 2000-may-22.)
 *
 * The basic idea is that the structure of legacy codepages can be described
 * with state tables.
 * When reading a byte stream, each input byte causes a state transition.
 * Some transitions result in the output of a code point, some result in
 * "unassigned" or "illegal" output.
 * This is used here for character conversion.
 *
 * The data structure begins with a state table consisting of a row
 * per state, with 256 entries (columns) per row for each possible input
 * byte value.
 * Each entry is 32 bits wide, with two formats distinguished by
 * the sign bit (bit 31):
 *
 * One format for transitional entries (bit 31 not set) for non-final bytes, and
 * one format for final entries (bit 31 set).
 * Both formats contain the number of the next state in the same bit
 * positions.
 * State 0 is the initial state.
 *
 * Most of the time, the offset values of subsequent states are added
 * up to a scalar value. This value will eventually be the index of
 * the Unicode code point in a table that follows the state table.
 * The effect is that the code points for final state table rows
 * are contiguous. The code points of final state rows follow each other
 * in the order of the references to those final states by previous
 * states, etc.
 *
 * For some terminal states, the offset is itself the output Unicode
 * code point (16 bits for a BMP code point or 20 bits for a supplementary
 * code point (stored as code point minus 0x10000 so that 20 bits are enough).
 * For others, the code point in the Unicode table is stored with either
 * one or two code units: one for BMP code points, two for a pair of
 * surrogates.
 * All code points for a final state entry take up the same number of code
 * units, regardless of whether they all actually _use_ the same number
 * of code units. This is necessary for simple array access.
 *
 * An additional feature comes in with what in ICU is called "fallback"
 * mappings:
 *
 * In addition to round-trippable, precise, 1:1 mappings, there are often
 * mappings defined between similar, though not the same, characters.
 * Typically, such mappings occur only in fromUnicode mapping tables because
 * Unicode has a superset repertoire of most other codepages. However, it
 * is possible to provide such mappings in the toUnicode tables, too.
 * In this case, the fallback mappings are partly integrated into the
 * general state tables because the structure of the encoding includes their
 * byte sequences.
 * For final entries in an initial state, fallback mappings are stored in
 * the entry itself like with roundtrip mappings.
 * For other final entries, they are stored in the code units table if
 * the entry is for a pair of code units.
 * For single-unit results in the code units table, there is no space to
 * alternatively hold a fallback mapping; in this case, the code unit
 * is stored as U+fffe (unassigned), and the fallback mapping needs to
 * be looked up by the scalar offset value in a separate table.
 *
 * "Unassigned" state entries really mean "structurally unassigned",
 * i.e., such a byte sequence will never have a mapping result.
 *
 * The interpretation of the bits in each entry is as follows:
 *
 * Bit 31 not set, not a terminal entry ("transitional"):
 * 30..24 next state
 * 23..0  offset delta, to be added up
 *
 * Bit 31 set, terminal ("final") entry:
 * 30..24 next state (regardless of action code)
 * 23..20 action code:
 *        action codes 0 and 1 result in precise-mapping Unicode code points
 *        0  valid byte sequence
 *           19..16 not used, 0
 *           15..0  16-bit Unicode BMP code point
 *                  never U+fffe or U+ffff
 *        1  valid byte sequence
 *           19..0  20-bit Unicode supplementary code point
 *                  never U+fffe or U+ffff
 *
 *        action codes 2 and 3 result in fallback (unidirectional-mapping) Unicode code points
 *        2  valid byte sequence (fallback)
 *           19..16 not used, 0
 *           15..0  16-bit Unicode BMP code point as fallback result
 *        3  valid byte sequence (fallback)
 *           19..0  20-bit Unicode supplementary code point as fallback result
 *
 *        action codes 4 and 5 may result in roundtrip/fallback/unassigned/illegal results
 *        depending on the code units they result in
 *        4  valid byte sequence
 *           19..9  not used, 0
 *            8..0  final offset delta
 *                  pointing to one 16-bit code unit which may be
 *                  fffe  unassigned -- look for a fallback for this offset
 *                  ffff  illegal
 *        5  valid byte sequence
 *           19..9  not used, 0
 *            8..0  final offset delta
 *                  pointing to two 16-bit code units
 *                  (typically UTF-16 surrogates)
 *                  the result depends on the first code unit as follows:
 *                  0000..d7ff  roundtrip BMP code point (1st alone)
 *                  d800..dbff  roundtrip surrogate pair (1st, 2nd)
 *                  dc00..dfff  fallback surrogate pair (1st-400, 2nd)
 *                  e000        roundtrip BMP code point (2nd alone)
 *                  e001        fallback BMP code point (2nd alone)
 *                  fffe        unassigned
 *                  ffff        illegal
 *           (the final offset deltas are at most 255 * 2,
 *            times 2 because of storing code unit pairs)
 *
 *        6  unassigned byte sequence
 *           19..16 not used, 0
 *           15..0  16-bit Unicode BMP code point U+fffe (new with version 2)
 *                  this does not contain a final offset delta because the main
 *                  purpose of this action code is to save scalar offset values;
 *                  therefore, fallback values cannot be assigned to byte
 *                  sequences that result in this action code
 *        7  illegal byte sequence
 *           19..16 not used, 0
 *           15..0  16-bit Unicode BMP code point U+ffff (new with version 2)
 *        8  state change only
 *           19..0  not used, 0
 *           useful for state changes in simple stateful encodings,
 *           at Shift-In/Shift-Out codes
 *
 *
 *        9..15 reserved for future use
 *           current implementations will only perform a state change
 *           and ignore bits 19..0
 *
 * An encoding with contiguous ranges of unassigned byte sequences, like
 * Shift-JIS and especially EUC-TW, can be stored efficiently by having
 * at least two states for the trail bytes:
 * One trail byte state that results in code points, and one that only
 * has "unassigned" and "illegal" terminal states.
 *
 * Note: partly by accident, this data structure supports simple stateful
 * encodings without any additional logic.
 * Currently, only simple Shift-In/Shift-Out schemes are handled with
 * appropriate state tables (especially EBCDIC_STATEFUL!).
 *
 * MBCS version 2 added:
 * unassigned and illegal action codes have U+fffe and U+ffff
 * instead of unused bits; this is useful for _MBCS_SINGLE_SIMPLE_GET_NEXT_BMP()
 *
 * Converting from Unicode to codepage bytes --------------------------------***
 *
 * The conversion data structure for fromUnicode is designed for the known
 * structure of Unicode. It maps from 21-bit code points (0..0x10ffff) to
 * a sequence of 1..4 bytes, in addition to a flag that indicates if there is
 * a roundtrip mapping.
 *
 * The lookup is done with a 3-stage trie, using 11/6/4 bits for stage 1/2/3
 * like in the character properties table.
 * The beginning of the trie is at offsetFromUTable, the beginning of stage 3
 * with the resulting bytes is at offsetFromUBytes.
 *
 * Beginning with version 4, single-byte codepages have a significantly different
 * trie compared to other codepages.
 * In all cases, the entry in stage 1 is directly the index of the block of
 * 64 entries in stage 2.
 *
 * Single-byte lookup:
 *
 * Stage 2 only contains 16-bit indexes directly to the 16-blocks in stage 3.
 * Stage 3 contains one 16-bit word per result:
 * Bits 15..8 indicate the kind of result:
 *    f  roundtrip result
 *    c  fallback result from private-use code point
 *    8  fallback result from other code points
 *    0  unassigned
 * Bits 7..0 contain the codepage byte. A zero byte is always possible.
 *
 * In version 4.3, the runtime code can build an sbcsIndex for a utf8Friendly
 * file. For 2-byte UTF-8 byte sequences and some 3-byte sequences the lookup
 * becomes a 2-stage (single-index) trie lookup with 6 bits for stage 3.
 * ASCII code points can be looked up with a linear array access into stage 3.
 * See maxFastUChar and other details in ucnvmbcs.h.
 *
 * Multi-byte lookup:
 *
 * Stage 2 contains a 32-bit word for each 16-block in stage 3:
 * Bits 31..16 contain flags for which stage 3 entries contain roundtrip results
 *             test: MBCS_FROM_U_IS_ROUNDTRIP(stage2Entry, c)
 *             If this test is false, then a non-zero result will be interpreted as
 *             a fallback mapping.
 * Bits 15..0  contain the index to stage 3, which must be multiplied by 16*(bytes per char)
 *
 * Stage 3 contains 2, 3, or 4 bytes per result.
 * 2 or 4 bytes are stored as uint16_t/uint32_t in platform endianness,
 * while 3 bytes are stored as bytes in big-endian order.
 * Leading zero bytes are ignored, and the number of bytes is counted.
 * A zero byte mapping result is possible as a roundtrip result.
 * For some output types, the actual result is processed from this;
 * see ucnv_MBCSFromUnicodeWithOffsets().
 *
 * Note that stage 1 always contains 0x440=1088 entries (0x440==0x110000>>10),
 * or (version 3 and up) for BMP-only codepages, it contains 64 entries.
 *
 * In version 4.3, a utf8Friendly file contains an mbcsIndex table.
 * For 2-byte UTF-8 byte sequences and most 3-byte sequences the lookup
 * becomes a 2-stage (single-index) trie lookup with 6 bits for stage 3.
 * ASCII code points can be looked up with a linear array access into stage 3.
 * See maxFastUChar, mbcsIndex and other details in ucnvmbcs.h.
 *
 * In version 3, stage 2 blocks may overlap by multiples of the multiplier
 * for compaction.
 * In version 4, stage 2 blocks (and for single-byte codepages, stage 3 blocks)
 * may overlap by any number of entries.
 *
 * MBCS version 2 added:
 * the converter checks for known output types, which allows
 * adding new ones without crashing an unaware converter
 */

/**
 * Callback from ucnv_MBCSEnumToUnicode(), takes 32 mappings from
 * consecutive sequences of bytes, starting from the one encoded in value,
 * to Unicode code points. (Multiple mappings to reduce per-function call overhead.)
 * Does not currently support m:n mappings or reverse fallbacks.
 * This function will not be called for sequences of bytes with leading zeros.
 *
 * @param context an opaque pointer, as passed into ucnv_MBCSEnumToUnicode()
 * @param value contains 1..4 bytes of the first byte sequence, right-aligned
 * @param codePoints resulting Unicode code points, or negative if a byte sequence does
 *        not map to anything
 * @return true to continue enumeration, false to stop
 */
UConverterEnumToUCallback;

static void U_CALLCONV
ucnv_MBCSLoad(UConverterSharedData *sharedData,
          UConverterLoadArgs *pArgs,
          const uint8_t *raw,
          UErrorCode *pErrorCode);

static void U_CALLCONV
ucnv_MBCSUnload(UConverterSharedData *sharedData);

static void U_CALLCONV
ucnv_MBCSOpen(UConverter *cnv,
              UConverterLoadArgs *pArgs,
              UErrorCode *pErrorCode);

static UChar32 U_CALLCONV
ucnv_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
                  UErrorCode *pErrorCode);

static void U_CALLCONV
ucnv_MBCSGetStarters(const UConverter* cnv,
                 UBool starters[256],
                 UErrorCode *pErrorCode);

U_CDECL_BEGIN
static const char* U_CALLCONV
ucnv_MBCSGetName(const UConverter *cnv);
U_CDECL_END

static void U_CALLCONV
ucnv_MBCSWriteSub(UConverterFromUnicodeArgs *pArgs,
              int32_t offsetIndex,
              UErrorCode *pErrorCode);

static UChar32 U_CALLCONV
ucnv_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
                  UErrorCode *pErrorCode);

static void U_CALLCONV
ucnv_SBCSFromUTF8(UConverterFromUnicodeArgs *pFromUArgs,
                  UConverterToUnicodeArgs *pToUArgs,
                  UErrorCode *pErrorCode);

static void U_CALLCONV
ucnv_MBCSGetUnicodeSet(const UConverter *cnv,
                   const USetAdder *sa,
                   UConverterUnicodeSet which,
                   UErrorCode *pErrorCode);

static void U_CALLCONV
ucnv_DBCSFromUTF8(UConverterFromUnicodeArgs *pFromUArgs,
                  UConverterToUnicodeArgs *pToUArgs,
                  UErrorCode *pErrorCode);

static const UConverterImpl _SBCSUTF8Impl=;

static const UConverterImpl _DBCSUTF8Impl=;

static const UConverterImpl _MBCSImpl=;

/* Static data is in tools/makeconv/ucnvstat.c for data-based
 * converters. Be sure to update it as well.
 */

const UConverterSharedData _MBCSData=;


/* GB 18030 data ------------------------------------------------------------ */

/* helper macros for linear values for GB 18030 four-byte sequences */
#define LINEAR_18030(a, b, c, d)

#define LINEAR_18030_BASE

#define LINEAR(x)

/*
 * Some ranges of GB 18030 where both the Unicode code points and the
 * GB four-byte sequences are contiguous and are handled algorithmically by
 * the special callback functions below.
 * The values are start & end of Unicode & GB codes.
 *
 * Note that single surrogates are not mapped by GB 18030
 * as of the re-released mapping tables from 2000-nov-30.
 */
static const uint32_t
gb18030Ranges[14][4]=;

/* bit flag for UConverter.options indicating GB 18030 special handling */
#define _MBCS_OPTION_GB18030

/* bit flag for UConverter.options indicating KEIS,JEF,JIF special handling */
#define _MBCS_OPTION_KEIS
#define _MBCS_OPTION_JEF
#define _MBCS_OPTION_JIPS

#define KEIS_SO_CHAR_1
#define KEIS_SO_CHAR_2
#define KEIS_SI_CHAR_1
#define KEIS_SI_CHAR_2

#define JEF_SO_CHAR
#define JEF_SI_CHAR

#define JIPS_SO_CHAR_1
#define JIPS_SO_CHAR_2
#define JIPS_SI_CHAR_1
#define JIPS_SI_CHAR_2

enum SISO_Option {};
SISO_Option;

static int32_t getSISOBytes(SISO_Option option, uint32_t cnvOption, uint8_t *value) {}

/* Miscellaneous ------------------------------------------------------------ */

/* similar to ucnv_MBCSGetNextUChar() but recursive */
static UBool
enumToU(UConverterMBCSTable *mbcsTable, int8_t stateProps[],
        int32_t state, uint32_t offset,
        uint32_t value,
        UConverterEnumToUCallback *callback, const void *context,
        UErrorCode *pErrorCode) {}

/*
 * Only called if stateProps[state]==-1.
 * A recursive call may do stateProps[state]|=0x40 if this state is the target of an
 * MBCS_STATE_CHANGE_ONLY.
 */
static int8_t
getStateProp(const int32_t (*stateTable)[256], int8_t stateProps[], int state) {}

/*
 * Internal function enumerating the toUnicode data of an MBCS converter.
 * Currently only used for reconstituting data for a MBCS_OPT_NO_FROM_U
 * table, but could also be used for a future ucnv_getUnicodeSet() option
 * that includes reverse fallbacks (after updating this function's implementation).
 * Currently only handles roundtrip mappings.
 * Does not currently handle extensions.
 */
static void
ucnv_MBCSEnumToUnicode(UConverterMBCSTable *mbcsTable,
                       UConverterEnumToUCallback *callback, const void *context,
                       UErrorCode *pErrorCode) {}

U_CFUNC void 
ucnv_MBCSGetFilteredUnicodeSetForUnicode(const UConverterSharedData *sharedData,
                                         const USetAdder *sa,
                                         UConverterUnicodeSet which,
                                         UConverterSetFilter filter,
                                         UErrorCode *pErrorCode) {}

U_CFUNC void
ucnv_MBCSGetUnicodeSetForUnicode(const UConverterSharedData *sharedData,
                                 const USetAdder *sa,
                                 UConverterUnicodeSet which,
                                 UErrorCode *pErrorCode) {}

static void U_CALLCONV
ucnv_MBCSGetUnicodeSet(const UConverter *cnv,
                   const USetAdder *sa,
                   UConverterUnicodeSet which,
                   UErrorCode *pErrorCode) {}

/* conversion extensions for input not in the main table -------------------- */

/*
 * Hardcoded extension handling for GB 18030.
 * Definition of LINEAR macros and gb18030Ranges see near the beginning of the file.
 *
 * In the future, conversion extensions may handle m:n mappings and delta tables,
 * see https://htmlpreview.github.io/?https://github.com/unicode-org/icu-docs/blob/main/design/conversion/conversion_extensions.html
 *
 * If an input character cannot be mapped, then these functions set an error
 * code. The framework will then call the callback function.
 */

/*
 * @return if(U_FAILURE) return the code point for cnv->fromUChar32
 *         else return 0 after output has been written to the target
 */
static UChar32
_extFromU(UConverter *cnv, const UConverterSharedData *sharedData,
          UChar32 cp,
          const char16_t **source, const char16_t *sourceLimit,
          uint8_t **target, const uint8_t *targetLimit,
          int32_t **offsets, int32_t sourceIndex,
          UBool flush,
          UErrorCode *pErrorCode) {}

/*
 * Input sequence: cnv->toUBytes[0..length[
 * @return if(U_FAILURE) return the length (toULength, byteIndex) for the input
 *         else return 0 after output has been written to the target
 */
static int8_t
_extToU(UConverter *cnv, const UConverterSharedData *sharedData,
        int8_t length,
        const uint8_t **source, const uint8_t *sourceLimit,
        char16_t **target, const char16_t *targetLimit,
        int32_t **offsets, int32_t sourceIndex,
        UBool flush,
        UErrorCode *pErrorCode) {}

/* EBCDIC swap LF<->NL ------------------------------------------------------ */

/*
 * This code modifies a standard EBCDIC<->Unicode mapping table for
 * OS/390 (z/OS) Unix System Services (Open Edition).
 * The difference is in the mapping of Line Feed and New Line control codes:
 * Standard EBCDIC maps
 *
 *   <U000A> \x25 |0
 *   <U0085> \x15 |0
 *
 * but OS/390 USS EBCDIC swaps the control codes for LF and NL,
 * mapping
 *
 *   <U000A> \x15 |0
 *   <U0085> \x25 |0
 *
 * This code modifies a loaded standard EBCDIC<->Unicode mapping table
 * by copying it into allocated memory and swapping the LF and NL values.
 * It allows to support the same EBCDIC charset in both versions without
 * duplicating the entire installed table.
 */

/* standard EBCDIC codes */
#define EBCDIC_LF
#define EBCDIC_NL

/* standard EBCDIC codes with roundtrip flag as stored in Unicode-to-single-byte tables */
#define EBCDIC_RT_LF
#define EBCDIC_RT_NL

/* Unicode code points */
#define U_LF
#define U_NL

static UBool
_EBCDICSwapLFNL(UConverterSharedData *sharedData, UErrorCode *pErrorCode) {}

/* reconstitute omitted fromUnicode data ------------------------------------ */

/* for details, compare with genmbcs.c MBCSAddFromUnicode() and transformEUC() */
static UBool U_CALLCONV
writeStage3Roundtrip(const void *context, uint32_t value, UChar32 codePoints[32]) {}

static void
reconstituteData(UConverterMBCSTable *mbcsTable,
                 uint32_t stage1Length, uint32_t stage2Length,
                 uint32_t fullStage2Length,  /* lengths are numbers of units, not bytes */
                 UErrorCode *pErrorCode) {}

/* MBCS setup functions ----------------------------------------------------- */

static void U_CALLCONV
ucnv_MBCSLoad(UConverterSharedData *sharedData,
          UConverterLoadArgs *pArgs,
          const uint8_t *raw,
          UErrorCode *pErrorCode) {}

static void U_CALLCONV
ucnv_MBCSUnload(UConverterSharedData *sharedData) {}

static void U_CALLCONV
ucnv_MBCSOpen(UConverter *cnv,
              UConverterLoadArgs *pArgs,
              UErrorCode *pErrorCode) {}

U_CDECL_BEGIN

static const char* U_CALLCONV
ucnv_MBCSGetName(const UConverter *cnv) {}
U_CDECL_END


/* MBCS-to-Unicode conversion functions ------------------------------------- */

static UChar32 U_CALLCONV
ucnv_MBCSGetFallback(UConverterMBCSTable *mbcsTable, uint32_t offset) {}

/* This version of ucnv_MBCSToUnicodeWithOffsets() is optimized for single-byte, single-state codepages. */
static void
ucnv_MBCSSingleToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
                                UErrorCode *pErrorCode) {}

/*
 * This version of ucnv_MBCSSingleToUnicodeWithOffsets() is optimized for single-byte, single-state codepages
 * that only map to and from the BMP.
 * In addition to single-byte optimizations, the offset calculations
 * become much easier.
 */
static void
ucnv_MBCSSingleToBMPWithOffsets(UConverterToUnicodeArgs *pArgs,
                            UErrorCode *pErrorCode) {}

static UBool
hasValidTrailBytes(const int32_t (*stateTable)[256], uint8_t state) {}

/*
 * Is byte b a single/lead byte in this state?
 * Recurse for transition states, because here we don't want to say that
 * b is a lead byte if all byte sequences that start with b are illegal.
 */
static UBool
isSingleOrLead(const int32_t (*stateTable)[256], uint8_t state, UBool isDBCSOnly, uint8_t b) {}

U_CFUNC void
ucnv_MBCSToUnicodeWithOffsets(UConverterToUnicodeArgs *pArgs,
                          UErrorCode *pErrorCode) {}

/*
 * This version of ucnv_MBCSGetNextUChar() is optimized for single-byte, single-state codepages.
 * We still need a conversion loop in case we find reserved action codes, which are to be ignored.
 */
static UChar32
ucnv_MBCSSingleGetNextUChar(UConverterToUnicodeArgs *pArgs,
                        UErrorCode *pErrorCode) {}

/*
 * Version of _MBCSToUnicodeWithOffsets() optimized for single-character
 * conversion without offset handling.
 *
 * When a character does not have a mapping to Unicode, then we return to the
 * generic ucnv_getNextUChar() code for extension/GB 18030 and error/callback
 * handling.
 * We also defer to the generic code in other complicated cases and have them
 * ultimately handled by _MBCSToUnicodeWithOffsets() itself.
 *
 * All normal mappings and errors are handled here.
 */
static UChar32 U_CALLCONV
ucnv_MBCSGetNextUChar(UConverterToUnicodeArgs *pArgs,
                  UErrorCode *pErrorCode) {}

#if 0
/*
 * Code disabled 2002dec09 (ICU 2.4) because it is not currently used in ICU. markus
 * Removal improves code coverage.
 */
/**
 * This version of ucnv_MBCSSimpleGetNextUChar() is optimized for single-byte, single-state codepages.
 * It does not handle the EBCDIC swaplfnl option (set in UConverter).
 * It does not handle conversion extensions (_extToU()).
 */
U_CFUNC UChar32
ucnv_MBCSSingleSimpleGetNextUChar(UConverterSharedData *sharedData,
                              uint8_t b, UBool useFallback) {
    int32_t entry;
    uint8_t action;

    entry=sharedData->mbcs.stateTable[0][b];
    /* MBCS_ENTRY_IS_FINAL(entry) */

    if(MBCS_ENTRY_FINAL_IS_VALID_DIRECT_16(entry)) {
        /* output BMP code point */
        return (char16_t)MBCS_ENTRY_FINAL_VALUE_16(entry);
    }

    /*
     * An if-else-if chain provides more reliable performance for
     * the most common cases compared to a switch.
     */
    action=(uint8_t)(MBCS_ENTRY_FINAL_ACTION(entry));
    if(action==MBCS_STATE_VALID_DIRECT_20) {
        /* output supplementary code point */
        return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
    } else if(action==MBCS_STATE_FALLBACK_DIRECT_16) {
        if(!TO_U_USE_FALLBACK(useFallback)) {
            return 0xfffe;
        }
        /* output BMP code point */
        return (char16_t)MBCS_ENTRY_FINAL_VALUE_16(entry);
    } else if(action==MBCS_STATE_FALLBACK_DIRECT_20) {
        if(!TO_U_USE_FALLBACK(useFallback)) {
            return 0xfffe;
        }
        /* output supplementary code point */
        return 0x10000+MBCS_ENTRY_FINAL_VALUE(entry);
    } else if(action==MBCS_STATE_UNASSIGNED) {
        return 0xfffe;
    } else if(action==MBCS_STATE_ILLEGAL) {
        return 0xffff;
    } else {
        /* reserved, must never occur */
        return 0xffff;
    }
}
#endif

/*
 * This is a simple version of _MBCSGetNextUChar() that is used
 * by other converter implementations.
 * It only returns an "assigned" result if it consumes the entire input.
 * It does not use state from the converter, nor error codes.
 * It does not handle the EBCDIC swaplfnl option (set in UConverter).
 * It handles conversion extensions but not GB 18030.
 *
 * Return value:
 * U+fffe   unassigned
 * U+ffff   illegal
 * otherwise the Unicode code point
 */
U_CFUNC UChar32
ucnv_MBCSSimpleGetNextUChar(UConverterSharedData *sharedData,
                        const char *source, int32_t length,
                        UBool useFallback) {}

/* MBCS-from-Unicode conversion functions ----------------------------------- */

/* This version of ucnv_MBCSFromUnicodeWithOffsets() is optimized for double-byte codepages. */
static void
ucnv_MBCSDoubleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
                                  UErrorCode *pErrorCode) {}

/* This version of ucnv_MBCSFromUnicodeWithOffsets() is optimized for single-byte codepages. */
static void
ucnv_MBCSSingleFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
                                  UErrorCode *pErrorCode) {}

/*
 * This version of ucnv_MBCSFromUnicode() is optimized for single-byte codepages
 * that map only to and from the BMP.
 * In addition to single-byte/state optimizations, the offset calculations
 * become much easier.
 * It would be possible to use the sbcsIndex for UTF-8-friendly tables,
 * but measurements have shown that this diminishes performance
 * in more cases than it improves it.
 * See SVN revision 21013 (2007-feb-06) for the last version with #if switches
 * for various MBCS and SBCS optimizations.
 */
static void
ucnv_MBCSSingleFromBMPWithOffsets(UConverterFromUnicodeArgs *pArgs,
                              UErrorCode *pErrorCode) {}

U_CFUNC void
ucnv_MBCSFromUnicodeWithOffsets(UConverterFromUnicodeArgs *pArgs,
                            UErrorCode *pErrorCode) {}

/*
 * This is another simple conversion function for internal use by other
 * conversion implementations.
 * It does not use the converter state nor call callbacks.
 * It does not handle the EBCDIC swaplfnl option (set in UConverter).
 * It handles conversion extensions but not GB 18030.
 *
 * It converts one single Unicode code point into codepage bytes, encoded
 * as one 32-bit value. The function returns the number of bytes in *pValue:
 * 1..4 the number of bytes in *pValue
 * 0    unassigned (*pValue undefined)
 * -1   illegal (currently not used, *pValue undefined)
 *
 * *pValue will contain the resulting bytes with the last byte in bits 7..0,
 * the second to last byte in bits 15..8, etc.
 * Currently, the function assumes but does not check that 0<=c<=0x10ffff.
 */
U_CFUNC int32_t
ucnv_MBCSFromUChar32(UConverterSharedData *sharedData,
                 UChar32 c, uint32_t *pValue,
                 UBool useFallback) {}


#if 0
/*
 * This function has been moved to ucnv2022.c for inlining.
 * This implementation is here only for documentation purposes
 */

/**
 * This version of ucnv_MBCSFromUChar32() is optimized for single-byte codepages.
 * It does not handle the EBCDIC swaplfnl option (set in UConverter).
 * It does not handle conversion extensions (_extFromU()).
 *
 * It returns the codepage byte for the code point, or -1 if it is unassigned.
 */
U_CFUNC int32_t
ucnv_MBCSSingleFromUChar32(UConverterSharedData *sharedData,
                       UChar32 c,
                       UBool useFallback) {
    const uint16_t *table;
    int32_t value;

    /* BMP-only codepages are stored without stage 1 entries for supplementary code points */
    if(c>=0x10000 && !(sharedData->mbcs.unicodeMask&UCNV_HAS_SUPPLEMENTARY)) {
        return -1;
    }

    /* convert the Unicode code point in c into codepage bytes (same as in _MBCSFromUnicodeWithOffsets) */
    table=sharedData->mbcs.fromUnicodeTable;

    /* get the byte for the output */
    value=MBCS_SINGLE_RESULT_FROM_U(table, (uint16_t *)sharedData->mbcs.fromUnicodeBytes, c);
    /* is this code point assigned, or do we use fallbacks? */
    if(useFallback ? value>=0x800 : value>=0xc00) {
        return value&0xff;
    } else {
        return -1;
    }
}
#endif

/* MBCS-from-UTF-8 conversion functions ------------------------------------- */

/* offsets for n-byte UTF-8 sequences that were calculated with ((lead<<6)+trail)<<6+trail... */
static const UChar32
utf8_offsets[5]=;

static void U_CALLCONV
ucnv_SBCSFromUTF8(UConverterFromUnicodeArgs *pFromUArgs,
                  UConverterToUnicodeArgs *pToUArgs,
                  UErrorCode *pErrorCode) {}

static void U_CALLCONV
ucnv_DBCSFromUTF8(UConverterFromUnicodeArgs *pFromUArgs,
                  UConverterToUnicodeArgs *pToUArgs,
                  UErrorCode *pErrorCode) {}

/* miscellaneous ------------------------------------------------------------ */

static void U_CALLCONV
ucnv_MBCSGetStarters(const UConverter* cnv,
                 UBool starters[256],
                 UErrorCode *) {}

/*
 * This is an internal function that allows other converter implementations
 * to check whether a byte is a lead byte.
 */
U_CFUNC UBool
ucnv_MBCSIsLeadByte(UConverterSharedData *sharedData, char byte) {}

static void U_CALLCONV
ucnv_MBCSWriteSub(UConverterFromUnicodeArgs *pArgs,
              int32_t offsetIndex,
              UErrorCode *pErrorCode) {}

U_CFUNC UConverterType
ucnv_MBCSGetType(const UConverter* converter) {}

#endif /* #if !UCONFIG_NO_LEGACY_CONVERSION */