chromium/third_party/leveldatabase/src/include/leveldb/table.h

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_

#include <cstdint>

#include "leveldb/export.h"
#include "leveldb/iterator.h"

namespace leveldb {

class Block;
class BlockHandle;
class Footer;
struct Options;
class RandomAccessFile;
struct ReadOptions;
class TableCache;

// A Table is a sorted map from strings to strings.  Tables are
// immutable and persistent.  A Table may be safely accessed from
// multiple threads without external synchronization.
class LEVELDB_EXPORT Table {};

}  // namespace leveldb

#endif  // STORAGE_LEVELDB_INCLUDE_TABLE_H_