chromium/third_party/leveldatabase/src/table/filter_block.h

// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// A filter block is stored near the end of a Table file.  It contains
// filters (e.g., bloom filters) for all data blocks in the table combined
// into a single filter block.

#ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_

#include <cstddef>
#include <cstdint>
#include <string>
#include <vector>

#include "leveldb/slice.h"
#include "util/hash.h"

namespace leveldb {

class FilterPolicy;

// A FilterBlockBuilder is used to construct all of the filters for a
// particular Table.  It generates a single string which is stored as
// a special block in the Table.
//
// The sequence of calls to FilterBlockBuilder must match the regexp:
//      (StartBlock AddKey*)* Finish
class FilterBlockBuilder {};

class FilterBlockReader {};

}  // namespace leveldb

#endif  // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_