chromium/third_party/leveldatabase/src/db/version_edit.cc

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.

#include "db/version_edit.h"

#include "db/version_set.h"
#include "util/coding.h"

namespace leveldb {

// Tag numbers for serialized VersionEdit.  These numbers are written to
// disk and should not be changed.
enum Tag {};

void VersionEdit::Clear() {}

void VersionEdit::EncodeTo(std::string* dst) const {}

static bool GetInternalKey(Slice* input, InternalKey* dst) {}

static bool GetLevel(Slice* input, int* level) {}

Status VersionEdit::DecodeFrom(const Slice& src) {}

std::string VersionEdit::DebugString() const {}

}  // namespace leveldb