// Copyright (c) 2014 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ #define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ #include <string> #include "leveldb/env.h" #include "leveldb/export.h" #include "leveldb/status.h" namespace leveldb { // Dump the contents of the file named by fname in text format to // *dst. Makes a sequence of dst->Append() calls; each call is passed // the newline-terminated text corresponding to a single item found // in the file. // // Returns a non-OK result if fname does not name a leveldb storage // file, or if the file cannot be read. LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname, WritableFile* dst); } // namespace leveldb #endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_