/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AOM_DSP_INTRAPRED_COMMON_H_ #define AOM_AOM_DSP_INTRAPRED_COMMON_H_ #include "config/aom_config.h" // Weights are quadratic from '1' to '1 / block_size', scaled by // 2^SMOOTH_WEIGHT_LOG2_SCALE. #define SMOOTH_WEIGHT_LOG2_SCALE … // Note these arrays are aligned to ensure NEON loads using a cast to uint32_t* // have sufficient alignment. Using 8 preserves the potential for an alignment // hint in load_weight_w8(). For that case, this could be increased to 16 to // allow an aligned load in x86. DECLARE_ALIGNED(8, static const uint8_t, smooth_weights[]) = …; DECLARE_ALIGNED(8, static const uint16_t, smooth_weights_u16[]) = …; #endif // AOM_AOM_DSP_INTRAPRED_COMMON_H_