/* * Copyright 2020 The libgav1 Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef LIBGAV1_SRC_FRAME_SCRATCH_BUFFER_H_ #define LIBGAV1_SRC_FRAME_SCRATCH_BUFFER_H_ #include <array> #include <condition_variable> // NOLINT (unapproved c++11 header) #include <cstdint> #include <memory> #include <mutex> // NOLINT (unapproved c++11 header) #include <new> #include <utility> #include "src/loop_restoration_info.h" #include "src/residual_buffer_pool.h" #include "src/symbol_decoder_context.h" #include "src/threading_strategy.h" #include "src/tile_scratch_buffer.h" #include "src/utils/array_2d.h" #include "src/utils/block_parameters_holder.h" #include "src/utils/compiler_attributes.h" #include "src/utils/constants.h" #include "src/utils/dynamic_buffer.h" #include "src/utils/memory.h" #include "src/utils/stack.h" #include "src/utils/types.h" #include "src/yuv_buffer.h" namespace libgav1 { // Buffer used to store the unfiltered pixels that are necessary for decoding // the next superblock row (for the intra prediction process). IntraPredictionBuffer; // Buffer to facilitate decoding a frame. This struct is used only within // DecoderImpl::DecodeTiles(). // The alignment requirement is due to the SymbolDecoderContext member // symbol_decoder_context and the TileScratchBufferPool member // tile_scratch_buffer_pool. struct FrameScratchBuffer : public MaxAlignedAllocable { … }; class FrameScratchBufferPool { … }; } // namespace libgav1 #endif // LIBGAV1_SRC_FRAME_SCRATCH_BUFFER_H_