chromium/third_party/libprotobuf-mutator/src/src/mutator.h

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef SRC_MUTATOR_H_
#define SRC_MUTATOR_H_

#include <stddef.h>
#include <stdint.h>

#include <functional>
#include <memory>
#include <random>
#include <string>
#include <unordered_map>
#include <vector>

#include "port/protobuf.h"
#include "src/random.h"

namespace protobuf_mutator {

// Randomly makes incremental change in the given protobuf.
// Usage example:
//    protobuf_mutator::Mutator mutator(1);
//    MyMessage message;
//    message.ParseFromString(encoded_message);
//    mutator.Mutate(&message, 10000);
//
// Class implements very basic mutations of fields. E.g. it just flips bits for
// integers, floats and strings. Also it increases, decreases size of
// strings only by one. For better results users should override
// protobuf_mutator::Mutator::Mutate* methods with more useful logic, e.g. using
// library like libFuzzer.
class Mutator {};

}  // namespace protobuf_mutator

#endif  // SRC_MUTATOR_H_