/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ /*!\file * \brief Describes the decoder algorithm interface for algorithm * implementations. * * This file defines the private structures and data types that are only * relevant to implementing an algorithm, as opposed to using it. * * To create a decoder algorithm class, an interface structure is put * into the global namespace: * <pre> * my_codec.c: * vpx_codec_iface_t my_codec = { * "My Codec v1.0", * VPX_CODEC_ALG_ABI_VERSION, * ... * }; * </pre> * * An application instantiates a specific decoder instance by using * vpx_codec_dec_init() and a pointer to the algorithm's interface structure: * <pre> * my_app.c: * extern vpx_codec_iface_t my_codec; * { * vpx_codec_ctx_t algo; * int threads = 4; * vpx_codec_dec_cfg_t cfg = { threads, 0, 0 }; * res = vpx_codec_dec_init(&algo, &my_codec, &cfg, 0); * } * </pre> * * Once initialized, the instance is manged using other functions from * the vpx_codec_* family. */ #ifndef VPX_VPX_INTERNAL_VPX_CODEC_INTERNAL_H_ #define VPX_VPX_INTERNAL_VPX_CODEC_INTERNAL_H_ #include "../vpx_decoder.h" #include "../vpx_encoder.h" #include <stdarg.h> #include "vpx_config.h" #ifdef __cplusplus extern "C" { #endif /*!\brief Current ABI version number * * \internal * If this file is altered in any way that changes the ABI, this value * must be bumped. Examples include, but are not limited to, changing * types, removing or reassigning enums, adding/removing/rearranging * fields to structures */ #define VPX_CODEC_INTERNAL_ABI_VERSION … vpx_codec_alg_priv_t; vpx_codec_priv_enc_mr_cfg_t; /*!\brief init function pointer prototype * * Performs algorithm-specific initialization of the decoder context. This * function is called by vpx_codec_dec_init() and vpx_codec_enc_init(), so * plugins implementing this interface may trust the input parameters to be * properly initialized. * * \param[in] ctx Pointer to this instance's context * \retval #VPX_CODEC_OK * The input stream was recognized and decoder initialized. * \retval #VPX_CODEC_MEM_ERROR * Memory operation failed. */ vpx_codec_init_fn_t; /*!\brief destroy function pointer prototype * * Performs algorithm-specific destruction of the decoder context. This * function is called by the generic vpx_codec_destroy() wrapper function, * so plugins implementing this interface may trust the input parameters * to be properly initialized. * * \param[in] ctx Pointer to this instance's context * \retval #VPX_CODEC_OK * The input stream was recognized and decoder initialized. * \retval #VPX_CODEC_MEM_ERROR * Memory operation failed. */ vpx_codec_destroy_fn_t; /*!\brief parse stream info function pointer prototype * * Performs high level parsing of the bitstream. This function is called by the * generic vpx_codec_peek_stream_info() wrapper function, so plugins * implementing this interface may trust the input parameters to be properly * initialized. * * \param[in] data Pointer to a block of data to parse * \param[in] data_sz Size of the data buffer * \param[in,out] si Pointer to stream info to update. The size member * \ref MUST be properly initialized, but \ref MAY be * clobbered by the algorithm. This parameter \ref MAY * be NULL. * * \retval #VPX_CODEC_OK * Bitstream is parsable and stream information updated */ vpx_codec_peek_si_fn_t; /*!\brief Return information about the current stream. * * Returns information about the stream that has been parsed during decoding. * * \param[in] ctx Pointer to this instance's context * \param[in,out] si Pointer to stream info to update. The size member * \ref MUST be properly initialized, but \ref MAY be * clobbered by the algorithm. This parameter \ref MAY * be NULL. * * \retval #VPX_CODEC_OK * Bitstream is parsable and stream information updated */ vpx_codec_get_si_fn_t; /*!\brief control function pointer prototype * * This function is used to exchange algorithm specific data with the decoder * instance. This can be used to implement features specific to a particular * algorithm. * * This function is called by the generic vpx_codec_control() wrapper * function, so plugins implementing this interface may trust the input * parameters to be properly initialized. However, this interface does not * provide type safety for the exchanged data or assign meanings to the * control codes. Those details should be specified in the algorithm's * header file. In particular, the ctrl_id parameter is guaranteed to exist * in the algorithm's control mapping table, and the data parameter may be NULL. * * * \param[in] ctx Pointer to this instance's context * \param[in] ctrl_id Algorithm specific control identifier * \param[in,out] data Data to exchange with algorithm instance. * * \retval #VPX_CODEC_OK * The internal state data was deserialized. */ vpx_codec_control_fn_t; /*!\brief control function pointer mapping * * This structure stores the mapping between control identifiers and * implementing functions. Each algorithm provides a list of these * mappings. This list is searched by the vpx_codec_control() wrapper * function to determine which function to invoke. The special * value {0, NULL} is used to indicate end-of-list, and must be * present. The special value {0, <non-null>} can be used as a catch-all * mapping. This implies that ctrl_id values chosen by the algorithm * \ref MUST be non-zero. */ vpx_codec_ctrl_fn_map_t; /*!\brief decode data function pointer prototype * * Processes a buffer of coded data. If the processing results in a new * decoded frame becoming available, put_slice and put_frame callbacks * are invoked as appropriate. This function is called by the generic * vpx_codec_decode() wrapper function, so plugins implementing this * interface may trust the input parameters to be properly initialized. * * \param[in] ctx Pointer to this instance's context * \param[in] data Pointer to this block of new coded data. If * NULL, the put_frame callback is invoked for * the previously decoded frame. * \param[in] data_sz Size of the coded data, in bytes. * * \return Returns #VPX_CODEC_OK if the coded data was processed completely * and future pictures can be decoded without error. Otherwise, * see the descriptions of the other error codes in ::vpx_codec_err_t * for recoverability capabilities. */ vpx_codec_decode_fn_t; /*!\brief Decoded frames iterator * * Iterates over a list of the frames available for display. The iterator * storage should be initialized to NULL to start the iteration. Iteration is * complete when this function returns NULL. * * The list of available frames becomes valid upon completion of the * vpx_codec_decode call, and remains valid until the next call to * vpx_codec_decode. * * \param[in] ctx Pointer to this instance's context * \param[in out] iter Iterator storage, initialized to NULL * * \return Returns a pointer to an image, if one is ready for display. Frames * produced will always be in PTS (presentation time stamp) order. */ vpx_codec_get_frame_fn_t; /*!\brief Pass in external frame buffers for the decoder to use. * * Registers functions to be called when libvpx needs a frame buffer * to decode the current frame and a function to be called when libvpx does * not internally reference the frame buffer. This set function must * be called before the first call to decode or libvpx will assume the * default behavior of allocating frame buffers internally. * * \param[in] ctx Pointer to this instance's context * \param[in] cb_get Pointer to the get callback function * \param[in] cb_release Pointer to the release callback function * \param[in] cb_priv Callback's private data * * \retval #VPX_CODEC_OK * External frame buffers will be used by libvpx. * \retval #VPX_CODEC_INVALID_PARAM * One or more of the callbacks were NULL. * \retval #VPX_CODEC_ERROR * Decoder context not initialized, or algorithm not capable of * using external frame buffers. * * \note * When decoding VP9, the application may be required to pass in at least * #VP9_MAXIMUM_REF_BUFFERS + #VPX_MAXIMUM_WORK_BUFFERS external frame * buffers. */ vpx_codec_set_fb_fn_t; vpx_codec_encode_fn_t; vpx_codec_get_cx_data_fn_t; vpx_codec_enc_config_set_fn_t; vpx_codec_get_global_headers_fn_t; vpx_codec_get_preview_frame_fn_t; vpx_codec_enc_mr_get_mem_loc_fn_t; /*!\brief usage configuration mapping * * This structure stores the mapping between usage identifiers and * configuration structures. Each algorithm provides a list of these * mappings. This list is searched by the vpx_codec_enc_config_default() * wrapper function to determine which config to return. The special value * {-1, {0}} is used to indicate end-of-list, and must be present. At least * one mapping must be present, in addition to the end-of-list. * */ vpx_codec_enc_cfg_map_t; /*!\brief Decoder algorithm interface * * All decoders \ref MUST expose a variable of this type. */ struct vpx_codec_iface { … }; /*!\brief Callback function pointer / user data pair storage */ vpx_codec_priv_cb_pair_t; /*!\brief Instance private storage * * This structure is allocated by the algorithm's init function. It can be * extended in one of two ways. First, a second, algorithm specific structure * can be allocated and the priv member pointed to it. Alternatively, this * structure can be made the first member of the algorithm specific structure, * and the pointer cast to the proper type. */ struct vpx_codec_priv { … }; /* * Multi-resolution encoding internal configuration */ struct vpx_codec_priv_enc_mr_cfg { … }; #undef VPX_CTRL_USE_TYPE #define VPX_CTRL_USE_TYPE(id, typ) … #undef VPX_CTRL_USE_TYPE_DEPRECATED #define VPX_CTRL_USE_TYPE_DEPRECATED(id, typ) … #define CAST(id, arg) … /* CODEC_INTERFACE convenience macro * * By convention, each codec interface is a struct with extern linkage, where * the symbol is suffixed with _algo. A getter function is also defined to * return a pointer to the struct, since in some cases it's easier to work * with text symbols than data symbols (see issue #169). This function has * the same name as the struct, less the _algo suffix. The CODEC_INTERFACE * macro is provided to define this getter function automatically. */ #define CODEC_INTERFACE(id) … /* Internal Utility Functions * * The following functions are intended to be used inside algorithms as * utilities for manipulating vpx_codec_* data structures. */ struct vpx_codec_pkt_list { … }; #define vpx_codec_pkt_list_decl(n) … #define vpx_codec_pkt_list_init(m) … int vpx_codec_pkt_list_add(struct vpx_codec_pkt_list *, const struct vpx_codec_cx_pkt *); const vpx_codec_cx_pkt_t *vpx_codec_pkt_list_get( struct vpx_codec_pkt_list *list, vpx_codec_iter_t *iter); #include <stdio.h> #include <setjmp.h> struct vpx_internal_error_info { … }; #if CONFIG_DEBUG #define CHECK_MEM_ERROR … #else #define CHECK_MEM_ERROR(error, lval, expr) … #endif #define CLANG_ANALYZER_NORETURN #if defined(__has_feature) #if __has_feature(attribute_analyzer_noreturn) #undef CLANG_ANALYZER_NORETURN #define CLANG_ANALYZER_NORETURN … #endif #endif // Tells the compiler to perform `printf` format string checking if the // compiler supports it; see the 'format' attribute in // <https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html>. #define LIBVPX_FORMAT_PRINTF(string_index, first_to_check) … #if defined(__has_attribute) #if __has_attribute(format) #undef LIBVPX_FORMAT_PRINTF #define LIBVPX_FORMAT_PRINTF(string_index, first_to_check) … #endif #endif void vpx_internal_error(struct vpx_internal_error_info *info, vpx_codec_err_t error, const char *fmt, ...) LIBVPX_FORMAT_PRINTF(3, 4) CLANG_ANALYZER_NORETURN; #ifdef __cplusplus } // extern "C" #endif #endif // VPX_VPX_INTERNAL_VPX_CODEC_INTERNAL_H_