chromium/third_party/libvpx/source/libvpx/vp9/common/vp9_loopfilter.c

/*
 *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vp9/common/vp9_loopfilter.h"
#include "vp9/common/vp9_onyxc_int.h"
#include "vp9/common/vp9_reconinter.h"
#include "vpx_dsp/vpx_dsp_common.h"
#include "vpx_mem/vpx_mem.h"
#include "vpx_ports/mem.h"

#include "vp9/common/vp9_seg_common.h"

// 64 bit masks for left transform size. Each 1 represents a position where
// we should apply a loop filter across the left border of an 8x8 block
// boundary.
//
// In the case of TX_16X16->  ( in low order byte first we end up with
// a mask that looks like this
//
//    10101010
//    10101010
//    10101010
//    10101010
//    10101010
//    10101010
//    10101010
//    10101010
//
// A loopfilter should be applied to every other 8x8 horizontally.
static const uint64_t left_64x64_txform_mask[TX_SIZES] =;

// 64 bit masks for above transform size. Each 1 represents a position where
// we should apply a loop filter across the top border of an 8x8 block
// boundary.
//
// In the case of TX_32x32 ->  ( in low order byte first we end up with
// a mask that looks like this
//
//    11111111
//    00000000
//    00000000
//    00000000
//    11111111
//    00000000
//    00000000
//    00000000
//
// A loopfilter should be applied to every other 4 the row vertically.
static const uint64_t above_64x64_txform_mask[TX_SIZES] =;

// 64 bit masks for prediction sizes (left). Each 1 represents a position
// where left border of an 8x8 block. These are aligned to the right most
// appropriate bit, and then shifted into place.
//
// In the case of TX_16x32 ->  ( low order byte first ) we end up with
// a mask that looks like this :
//
//  10000000
//  10000000
//  10000000
//  10000000
//  00000000
//  00000000
//  00000000
//  00000000
static const uint64_t left_prediction_mask[BLOCK_SIZES] =;

// 64 bit mask to shift and set for each prediction size.
static const uint64_t above_prediction_mask[BLOCK_SIZES] =;
// 64 bit mask to shift and set for each prediction size. A bit is set for
// each 8x8 block that would be in the left most block of the given block
// size in the 64x64 block.
static const uint64_t size_mask[BLOCK_SIZES] =;

// These are used for masking the left and above borders.
static const uint64_t left_border =;
static const uint64_t above_border =;

// 16 bit masks for uv transform sizes.
static const uint16_t left_64x64_txform_mask_uv[TX_SIZES] =;

static const uint16_t above_64x64_txform_mask_uv[TX_SIZES] =;

// 16 bit left mask to shift and set for each uv prediction size.
static const uint16_t left_prediction_mask_uv[BLOCK_SIZES] =;
// 16 bit above mask to shift and set for uv each prediction size.
static const uint16_t above_prediction_mask_uv[BLOCK_SIZES] =;

// 64 bit mask to shift and set for each uv prediction size
static const uint16_t size_mask_uv[BLOCK_SIZES] =;
static const uint16_t left_border_uv =;
static const uint16_t above_border_uv =;

static const int mode_lf_lut[MB_MODE_COUNT] =;

static void update_sharpness(loop_filter_info_n *lfi, int sharpness_lvl) {}

static uint8_t get_filter_level(const loop_filter_info_n *lfi_n,
                                const MODE_INFO *mi) {}

void vp9_loop_filter_init(VP9_COMMON *cm) {}

void vp9_loop_filter_frame_init(VP9_COMMON *cm, int default_filt_lvl) {}

static void filter_selectively_vert_row2(
    int subsampling_factor, uint8_t *s, int pitch, unsigned int mask_16x16,
    unsigned int mask_8x8, unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl) {}

#if CONFIG_VP9_HIGHBITDEPTH
static void highbd_filter_selectively_vert_row2(
    int subsampling_factor, uint16_t *s, int pitch, unsigned int mask_16x16,
    unsigned int mask_8x8, unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl, int bd) {}
#endif  // CONFIG_VP9_HIGHBITDEPTH

static void filter_selectively_horiz(
    uint8_t *s, int pitch, unsigned int mask_16x16, unsigned int mask_8x8,
    unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl) {}

#if CONFIG_VP9_HIGHBITDEPTH
static void highbd_filter_selectively_horiz(
    uint16_t *s, int pitch, unsigned int mask_16x16, unsigned int mask_8x8,
    unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl, int bd) {}
#endif  // CONFIG_VP9_HIGHBITDEPTH

// This function ors into the current lfm structure, where to do loop
// filters for the specific mi we are looking at. It uses information
// including the block_size_type (32x16, 32x32, etc.), the transform size,
// whether there were any coefficients encoded, and the loop filter strength
// block we are currently looking at. Shift is used to position the
// 1's we produce.
static void build_masks(const loop_filter_info_n *const lfi_n,
                        const MODE_INFO *mi, const int shift_y,
                        const int shift_uv, LOOP_FILTER_MASK *lfm) {}

// This function does the same thing as the one above with the exception that
// it only affects the y masks. It exists because for blocks < 16x16 in size,
// we only update u and v masks on the first block.
static void build_y_mask(const loop_filter_info_n *const lfi_n,
                         const MODE_INFO *mi, const int shift_y,
                         LOOP_FILTER_MASK *lfm) {}

void vp9_adjust_mask(VP9_COMMON *const cm, const int mi_row, const int mi_col,
                     LOOP_FILTER_MASK *lfm) {}

// This function sets up the bit masks for the entire 64x64 region represented
// by mi_row, mi_col.
void vp9_setup_mask(VP9_COMMON *const cm, const int mi_row, const int mi_col,
                    MODE_INFO **mi8x8, const int mode_info_stride,
                    LOOP_FILTER_MASK *lfm) {}

static void filter_selectively_vert(
    uint8_t *s, int pitch, unsigned int mask_16x16, unsigned int mask_8x8,
    unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl) {}

#if CONFIG_VP9_HIGHBITDEPTH
static void highbd_filter_selectively_vert(
    uint16_t *s, int pitch, unsigned int mask_16x16, unsigned int mask_8x8,
    unsigned int mask_4x4, unsigned int mask_4x4_int,
    const loop_filter_thresh *lfthr, const uint8_t *lfl, int bd) {}
#endif  // CONFIG_VP9_HIGHBITDEPTH

void vp9_filter_block_plane_non420(VP9_COMMON *cm,
                                   struct macroblockd_plane *plane,
                                   MODE_INFO **mi_8x8, int mi_row, int mi_col) {}

void vp9_filter_block_plane_ss00(VP9_COMMON *const cm,
                                 struct macroblockd_plane *const plane,
                                 int mi_row, LOOP_FILTER_MASK *lfm) {}

void vp9_filter_block_plane_ss11(VP9_COMMON *const cm,
                                 struct macroblockd_plane *const plane,
                                 int mi_row, LOOP_FILTER_MASK *lfm) {}

static void loop_filter_rows(YV12_BUFFER_CONFIG *frame_buffer, VP9_COMMON *cm,
                             struct macroblockd_plane planes[MAX_MB_PLANE],
                             int start, int stop, int y_only) {}

void vp9_loop_filter_frame(YV12_BUFFER_CONFIG *frame, VP9_COMMON *cm,
                           MACROBLOCKD *xd, int frame_filter_level, int y_only,
                           int partial_frame) {}

// Used by the encoder to build the loopfilter masks.
// TODO(slavarnway): Do the encoder the same way the decoder does it and
//                   build the masks in line as part of the encode process.
void vp9_build_mask_frame(VP9_COMMON *cm, int frame_filter_level,
                          int partial_frame) {}

// 8x8 blocks in a superblock.  A "1" represents the first block in a 16x16
// or greater area.
static const uint8_t first_block_in_16x16[8][8] =;

// This function sets up the bit masks for a block represented
// by mi_row, mi_col in a 64x64 region.
// TODO(SJL): This function only works for yv12.
void vp9_build_mask(VP9_COMMON *cm, const MODE_INFO *mi, int mi_row, int mi_col,
                    int bw, int bh) {}

void vp9_loop_filter_data_reset(
    LFWorkerData *lf_data, YV12_BUFFER_CONFIG *frame_buffer,
    struct VP9Common *cm, const struct macroblockd_plane planes[MAX_MB_PLANE]) {}

void vp9_reset_lfm(VP9_COMMON *const cm) {}

int vp9_loop_filter_worker(void *arg1, void *unused) {}