// Copyright 2016 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // SSE4 code common to several files. // // Author: Vincent Rabaud ([email protected]) #ifndef WEBP_DSP_COMMON_SSE41_H_ #define WEBP_DSP_COMMON_SSE41_H_ #ifdef __cplusplus extern "C" { #endif #if defined(WEBP_USE_SSE41) #include <smmintrin.h> //------------------------------------------------------------------------------ // Channel mixing. // Shuffles the input buffer as A0 0 0 A1 0 0 A2 ... #define WEBP_SSE41_SHUFF … // Pack the planar buffers // rrrr... rrrr... gggg... gggg... bbbb... bbbb.... // triplet by triplet in the output buffer rgb as rgbrgbrgbrgb ... static WEBP_INLINE void VP8PlanarTo24b_SSE41( __m128i* const in0, __m128i* const in1, __m128i* const in2, __m128i* const in3, __m128i* const in4, __m128i* const in5) { … } #undef WEBP_SSE41_SHUFF // Convert four packed four-channel buffers like argbargbargbargb... into the // split channels aaaaa ... rrrr ... gggg .... bbbbb ...... static WEBP_INLINE void VP8L32bToPlanar_SSE41(__m128i* const in0, __m128i* const in1, __m128i* const in2, __m128i* const in3) { … } #endif // WEBP_USE_SSE41 #ifdef __cplusplus } // extern "C" #endif #endif // WEBP_DSP_COMMON_SSE41_H_