chromium/third_party/openscreen/src/util/std_util.h

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UTIL_STD_UTIL_H_
#define UTIL_STD_UTIL_H_

#include <stddef.h>

#include <algorithm>
#include <map>
#include <sstream>
#include <string>
#include <utility>
#include <vector>

#include "util/stringprintf.h"

namespace openscreen {

template <typename T, size_t N>
constexpr size_t countof(T (&array)[N]) {}

// std::basic_string::data() has no mutable overload prior to C++17 [1].
// Hence this overload is provided.
// Note: str[0] is safe even for empty strings, as they are guaranteed to be
// null-terminated [2].
//
// [1] http://en.cppreference.com/w/cpp/string/basic_string/data
// [2] http://en.cppreference.com/w/cpp/string/basic_string/operator_at
template <typename CharT, typename Traits, typename Allocator>
CharT* data(std::basic_string<CharT, Traits, Allocator>& str) {}

// Stringify a vector of objects that have an operator<< overload.
template <typename T>
std::string Join(const std::vector<T>& vec, const char* delimiter = ", ") {}

// Removes ALL whitespace in place from the string, based on the present C
// locale. This includes spaces, tabs, and returns. This is useful for string
// comparisons where whitespace doesn't matter, or, in the case of JSON
// serialization, is dependent on build configuration and other settings.
std::string& RemoveWhitespace(std::string& s);

template <typename Key, typename Value>
void RemoveValueFromMap(std::map<Key, Value*>* map, Value* value) {}

template <typename ForwardIteratingContainer>
bool AreElementsSortedAndUnique(const ForwardIteratingContainer& c) {}

template <typename RandomAccessContainer>
void SortAndDedupeElements(RandomAccessContainer* c) {}

// Append the provided elements together into a single vector. This can be
// useful when creating a vector of variadic templates in the ctor.
//
// This is the base case for the recursion
template <typename T>
std::vector<T>&& Append(std::vector<T>&& so_far) {}

// This is the recursive call. Depending on the number of remaining elements, it
// either calls into itself or into the above base case.
template <typename T, typename TFirst, typename... TOthers>
std::vector<T>&& Append(std::vector<T>&& so_far,
                        TFirst&& new_element,
                        TOthers&&... new_elements) {}

// Creates an empty vector with |size| elements reserved. Intended to be used as
// GetEmptyVectorOfSize<T>(sizeof...(variadic_input))
template <typename T>
std::vector<T> GetVectorWithCapacity(size_t size) {}

// Returns true if an element equal to |element| is found in |container|.
// C.begin() must return an iterator to the beginning of C and C.end() must
// return an iterator to the end.
template <typename C, typename E>
bool Contains(const C& container, const E& element) {}

// Returns true if any element in |container| returns true for |predicate|.
// C.begin() must return an iterator to the beginning of C and C.end() must
// return an iterator to the end.
template <typename C, typename P>
bool ContainsIf(const C& container, P predicate) {}

}  // namespace openscreen

#endif  // UTIL_STD_UTIL_H_