chromium/third_party/openscreen/src/cast/streaming/public/receiver.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cast/streaming/public/receiver.h"

#include <algorithm>
#include <utility>

#include "cast/streaming/impl/receiver_packet_router.h"
#include "cast/streaming/impl/session_config.h"
#include "cast/streaming/public/constants.h"
#include "platform/base/span.h"
#include "platform/base/trivial_clock_traits.h"
#include "util/chrono_helpers.h"
#include "util/osp_logging.h"
#include "util/std_util.h"
#include "util/trace_logging.h"

namespace openscreen::cast {

operator<<;

// Conveniences for ensuring logging output includes the SSRC of the Receiver,
// to help distinguish one out of multiple instances in a Cast Streaming
// session.
//
#define RECEIVER_LOG(level)
#define RECEIVER_VLOG

Receiver::Receiver(Environment& environment,
                   ReceiverPacketRouter& packet_router,
                   SessionConfig config)
    :{}

Receiver::~Receiver() {}

const SessionConfig& Receiver::config() const {}
int Receiver::rtp_timebase() const {}
Ssrc Receiver::ssrc() const {}

void Receiver::SetConsumer(Consumer* consumer) {}

void Receiver::SetPlayerProcessingTime(Clock::duration needed_time) {}

void Receiver::RequestKeyFrame() {}

int Receiver::AdvanceToNextFrame() {}

EncodedFrame Receiver::ConsumeNextFrame(ByteBuffer buffer) {}

void Receiver::OnReceivedRtpPacket(Clock::time_point arrival_time,
                                   std::vector<uint8_t> packet) {}

void Receiver::OnReceivedRtcpPacket(Clock::time_point arrival_time,
                                    std::vector<uint8_t> packet) {}

void Receiver::SendRtcp() {}

const Receiver::PendingFrame& Receiver::GetQueueEntry(FrameId frame_id) const {}

Receiver::PendingFrame& Receiver::GetQueueEntry(FrameId frame_id) {}

void Receiver::RecordNewTargetPlayoutDelay(FrameId as_of_frame,
                                           milliseconds delay) {}

milliseconds Receiver::ResolveTargetPlayoutDelay(FrameId frame_id) const {}

void Receiver::AdvanceCheckpoint(FrameId new_checkpoint) {}

void Receiver::DropAllFramesBefore(FrameId first_kept_frame) {}

void Receiver::ScheduleFrameReadyCheck(Clock::time_point when) {}

Receiver::PendingFrame::PendingFrame() = default;
Receiver::PendingFrame::~PendingFrame() = default;

void Receiver::PendingFrame::Reset() {}

// static
constexpr milliseconds Receiver::kDefaultPlayerProcessingTime;
constexpr int Receiver::kNoFramesReady;
constexpr milliseconds Receiver::kNackFeedbackInterval;

}  // namespace openscreen::cast