#ifndef CORE_FXGE_CFX_FACE_H_
#define CORE_FXGE_CFX_FACE_H_
#include <stdint.h>
#include <array>
#include <memory>
#include <optional>
#include <vector>
#include "build/build_config.h"
#include "core/fxcrt/bytestring.h"
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxcrt/observed_ptr.h"
#include "core/fxcrt/retain_ptr.h"
#include "core/fxcrt/span.h"
#include "core/fxge/freetype/fx_freetype.h"
namespace fxge {
enum class FontEncoding : uint32_t;
}
class CFX_Font;
class CFX_GlyphBitmap;
class CFX_Path;
class CFX_SubstFont;
class CFX_Face final : public Retainable, public Observable { … };
#endif