#ifndef CORE_FXGE_AGG_CFX_AGG_DEVICEDRIVER_H_
#define CORE_FXGE_AGG_CFX_AGG_DEVICEDRIVER_H_
#include <memory>
#include <vector>
#include "build/build_config.h"
#include "core/fxcrt/retain_ptr.h"
#include "core/fxge/cfx_fillrenderoptions.h"
#include "core/fxge/renderdevicedriver_iface.h"
#if BUILDFLAG(IS_APPLE)
#include "core/fxcrt/unowned_ptr_exclusion.h"
#endif
class CFX_AggClipRgn;
class CFX_GraphStateData;
class CFX_Matrix;
class CFX_Path;
namespace pdfium {
namespace agg {
class rasterizer_scanline_aa;
}
class CFX_AggDeviceDriver final : public RenderDeviceDriverIface { … };
}
#endif