#include "fpdfsdk/pwl/cpwl_cbbutton.h"
#include <utility>
#include "core/fxge/cfx_fillrenderoptions.h"
#include "core/fxge/cfx_path.h"
#include "core/fxge/cfx_renderdevice.h"
CPWL_CBButton::CPWL_CBButton(
const CreateParams& cp,
std::unique_ptr<IPWL_FillerNotify::PerWindowData> pAttachedData)
: … { … }
CPWL_CBButton::~CPWL_CBButton() = default;
void CPWL_CBButton::DrawThisAppearance(CFX_RenderDevice* pDevice,
const CFX_Matrix& mtUser2Device) { … }
bool CPWL_CBButton::OnLButtonDown(Mask<FWL_EVENTFLAG> nFlag,
const CFX_PointF& point) { … }
bool CPWL_CBButton::OnLButtonUp(Mask<FWL_EVENTFLAG> nFlag,
const CFX_PointF& point) { … }