#include "xfa/fxfa/cxfa_imagerenderer.h"
#include <utility>
#include "core/fxcrt/check.h"
#include "core/fxcrt/check_op.h"
#include "core/fxge/agg/cfx_agg_imagerenderer.h"
#include "core/fxge/cfx_renderdevice.h"
#include "core/fxge/dib/cfx_dibitmap.h"
CXFA_ImageRenderer::CXFA_ImageRenderer(CFX_RenderDevice* device,
RetainPtr<CFX_DIBitmap> bitmap,
const CFX_Matrix& image_to_device)
: … { … }
CXFA_ImageRenderer::~CXFA_ImageRenderer() = default;
bool CXFA_ImageRenderer::Start() { … }
bool CXFA_ImageRenderer::Continue() { … }