#include "xfa/fxfa/parser/cxfa_radial.h"
#include <math.h>
#include <utility>
#include "fxjs/xfa/cjx_node.h"
#include "xfa/fgas/graphics/cfgas_gegraphics.h"
#include "xfa/fgas/graphics/cfgas_geshading.h"
#include "xfa/fxfa/parser/cxfa_color.h"
#include "xfa/fxfa/parser/cxfa_document.h"
namespace {
const CXFA_Node::PropertyData kRadialPropertyData[] = …;
const CXFA_Node::AttributeData kRadialAttributeData[] = …;
}
CXFA_Radial::CXFA_Radial(CXFA_Document* doc, XFA_PacketType packet)
: … { … }
CXFA_Radial::~CXFA_Radial() = default;
bool CXFA_Radial::IsToEdge() { … }
CXFA_Color* CXFA_Radial::GetColorIfExists() { … }
void CXFA_Radial::Draw(CFGAS_GEGraphics* pGS,
const CFGAS_GEPath& fillPath,
FX_ARGB crStart,
const CFX_RectF& rtFill,
const CFX_Matrix& matrix) { … }