#include "protos/perfetto/trace/android/graphics_frame_event.pb.h"
#include <algorithm>
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/wire_format_lite.h>
#include <google/protobuf/io/zero_copy_stream_impl_lite.h>
#include <google/protobuf/port_def.inc>
PROTOBUF_PRAGMA_INIT_SEG
_pb;
_pbi;
namespace perfetto {
namespace protos {
PROTOBUF_CONSTEXPR GraphicsFrameEvent_BufferEvent::GraphicsFrameEvent_BufferEvent(
::_pbi::ConstantInitialized): … { … }
struct GraphicsFrameEvent_BufferEventDefaultTypeInternal { … };
PROTOBUF_ATTRIBUTE_NO_DESTROY PROTOBUF_CONSTINIT PROTOBUF_ATTRIBUTE_INIT_PRIORITY1 GraphicsFrameEvent_BufferEventDefaultTypeInternal _GraphicsFrameEvent_BufferEvent_default_instance_;
PROTOBUF_CONSTEXPR GraphicsFrameEvent::GraphicsFrameEvent(
::_pbi::ConstantInitialized): … { … }
struct GraphicsFrameEventDefaultTypeInternal { … };
PROTOBUF_ATTRIBUTE_NO_DESTROY PROTOBUF_CONSTINIT PROTOBUF_ATTRIBUTE_INIT_PRIORITY1 GraphicsFrameEventDefaultTypeInternal _GraphicsFrameEvent_default_instance_;
}
}
namespace perfetto {
namespace protos {
bool GraphicsFrameEvent_BufferEventType_IsValid(int value) { … }
static ::PROTOBUF_NAMESPACE_ID::internal::ExplicitlyConstructed<std::string> GraphicsFrameEvent_BufferEventType_strings[14] = …;
static const char GraphicsFrameEvent_BufferEventType_names[] = …;
static const ::PROTOBUF_NAMESPACE_ID::internal::EnumEntry GraphicsFrameEvent_BufferEventType_entries[] = …;
static const int GraphicsFrameEvent_BufferEventType_entries_by_number[] = …;
const std::string& GraphicsFrameEvent_BufferEventType_Name(
GraphicsFrameEvent_BufferEventType value) { … }
bool GraphicsFrameEvent_BufferEventType_Parse(
::PROTOBUF_NAMESPACE_ID::ConstStringParam name, GraphicsFrameEvent_BufferEventType* value) { … }
#if (__cplusplus < 201703) && (!defined(_MSC_VER) || (_MSC_VER >= 1900 && _MSC_VER < 1912))
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::UNSPECIFIED;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::DEQUEUE;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::QUEUE;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::POST;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::ACQUIRE_FENCE;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::LATCH;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::HWC_COMPOSITION_QUEUED;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::FALLBACK_COMPOSITION;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::PRESENT_FENCE;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::RELEASE_FENCE;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::MODIFY;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::DETACH;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::ATTACH;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::CANCEL;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::BufferEventType_MIN;
constexpr GraphicsFrameEvent_BufferEventType GraphicsFrameEvent::BufferEventType_MAX;
constexpr int GraphicsFrameEvent::BufferEventType_ARRAYSIZE;
#endif
class GraphicsFrameEvent_BufferEvent::_Internal { … };
GraphicsFrameEvent_BufferEvent::GraphicsFrameEvent_BufferEvent(::PROTOBUF_NAMESPACE_ID::Arena* arena,
bool is_message_owned)
: … { … }
GraphicsFrameEvent_BufferEvent::GraphicsFrameEvent_BufferEvent(const GraphicsFrameEvent_BufferEvent& from)
: … { … }
inline void GraphicsFrameEvent_BufferEvent::SharedCtor(
::_pb::Arena* arena, bool is_message_owned) { … }
GraphicsFrameEvent_BufferEvent::~GraphicsFrameEvent_BufferEvent() { … }
inline void GraphicsFrameEvent_BufferEvent::SharedDtor() { … }
void GraphicsFrameEvent_BufferEvent::SetCachedSize(int size) const { … }
void GraphicsFrameEvent_BufferEvent::Clear() { … }
const char* GraphicsFrameEvent_BufferEvent::_InternalParse(const char* ptr, ::_pbi::ParseContext* ctx) { … }
uint8_t* GraphicsFrameEvent_BufferEvent::_InternalSerialize(
uint8_t* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const { … }
size_t GraphicsFrameEvent_BufferEvent::ByteSizeLong() const { … }
void GraphicsFrameEvent_BufferEvent::CheckTypeAndMergeFrom(
const ::PROTOBUF_NAMESPACE_ID::MessageLite& from) { … }
void GraphicsFrameEvent_BufferEvent::MergeFrom(const GraphicsFrameEvent_BufferEvent& from) { … }
void GraphicsFrameEvent_BufferEvent::CopyFrom(const GraphicsFrameEvent_BufferEvent& from) { … }
bool GraphicsFrameEvent_BufferEvent::IsInitialized() const { … }
void GraphicsFrameEvent_BufferEvent::InternalSwap(GraphicsFrameEvent_BufferEvent* other) { … }
std::string GraphicsFrameEvent_BufferEvent::GetTypeName() const { … }
class GraphicsFrameEvent::_Internal { … };
const ::perfetto::protos::GraphicsFrameEvent_BufferEvent&
GraphicsFrameEvent::_Internal::buffer_event(const GraphicsFrameEvent* msg) { … }
GraphicsFrameEvent::GraphicsFrameEvent(::PROTOBUF_NAMESPACE_ID::Arena* arena,
bool is_message_owned)
: … { … }
GraphicsFrameEvent::GraphicsFrameEvent(const GraphicsFrameEvent& from)
: … { … }
inline void GraphicsFrameEvent::SharedCtor(
::_pb::Arena* arena, bool is_message_owned) { … }
GraphicsFrameEvent::~GraphicsFrameEvent() { … }
inline void GraphicsFrameEvent::SharedDtor() { … }
void GraphicsFrameEvent::SetCachedSize(int size) const { … }
void GraphicsFrameEvent::Clear() { … }
const char* GraphicsFrameEvent::_InternalParse(const char* ptr, ::_pbi::ParseContext* ctx) { … }
uint8_t* GraphicsFrameEvent::_InternalSerialize(
uint8_t* target, ::PROTOBUF_NAMESPACE_ID::io::EpsCopyOutputStream* stream) const { … }
size_t GraphicsFrameEvent::ByteSizeLong() const { … }
void GraphicsFrameEvent::CheckTypeAndMergeFrom(
const ::PROTOBUF_NAMESPACE_ID::MessageLite& from) { … }
void GraphicsFrameEvent::MergeFrom(const GraphicsFrameEvent& from) { … }
void GraphicsFrameEvent::CopyFrom(const GraphicsFrameEvent& from) { … }
bool GraphicsFrameEvent::IsInitialized() const { … }
void GraphicsFrameEvent::InternalSwap(GraphicsFrameEvent* other) { … }
std::string GraphicsFrameEvent::GetTypeName() const { … }
}
}
PROTOBUF_NAMESPACE_OPEN
template<> PROTOBUF_NOINLINE ::perfetto::protos::GraphicsFrameEvent_BufferEvent*
Arena::CreateMaybeMessage< ::perfetto::protos::GraphicsFrameEvent_BufferEvent >(Arena* arena) { … }
template<> PROTOBUF_NOINLINE ::perfetto::protos::GraphicsFrameEvent*
Arena::CreateMaybeMessage< ::perfetto::protos::GraphicsFrameEvent >(Arena* arena) { … }
PROTOBUF_NAMESPACE_CLOSE
#include <google/protobuf/port_undef.inc>