/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "perfetto/ext/trace_processor/demangle.h" #include <string.h> #include <string> #include "perfetto/base/build_config.h" #if PERFETTO_BUILDFLAG(PERFETTO_LLVM_DEMANGLE) #include "llvm/Demangle/Demangle.h" #elif !PERFETTO_BUILDFLAG(PERFETTO_OS_WIN) #include <cxxabi.h> #endif namespace perfetto { namespace trace_processor { namespace demangle { // Implementation depends on platform and build config. If llvm demangling // sources are available, use them. That is the most portable and handles more // than just Itanium mangling (e.g. Rust's _R scheme). Otherwise use the c++ // standard library demangling if it implements the appropriate ABI. This // excludes Windows builds, where we therefore never demangle. // TODO(rsavitski): consider reimplementing llvm::demangle inline as it's // wrapping in std::strings a set of per-scheme demangling functions that // operate on C strings. Right now we're introducing yet another layer that // undoes that conversion. std::unique_ptr<char, base::FreeDeleter> Demangle(const char* mangled_name) { … } } // namespace demangle } // namespace trace_processor } // namespace perfetto