#include "src/trace_processor/importers/proto/android_probes_module.h"
#include "perfetto/base/build_config.h"
#include "perfetto/ext/base/string_writer.h"
#include "perfetto/protozero/scattered_heap_buffer.h"
#include "src/trace_processor/importers/common/machine_tracker.h"
#include "src/trace_processor/importers/common/track_tracker.h"
#include "src/trace_processor/importers/proto/android_probes_parser.h"
#include "src/trace_processor/importers/proto/android_probes_tracker.h"
#include "src/trace_processor/importers/proto/packet_sequence_state_generation.h"
#include "src/trace_processor/sorter/trace_sorter.h"
#include "protos/perfetto/common/android_energy_consumer_descriptor.pbzero.h"
#include "protos/perfetto/config/trace_config.pbzero.h"
#include "protos/perfetto/trace/android/packages_list.pbzero.h"
#include "protos/perfetto/trace/power/android_energy_estimation_breakdown.pbzero.h"
#include "protos/perfetto/trace/power/android_entity_state_residency.pbzero.h"
#include "protos/perfetto/trace/power/power_rails.pbzero.h"
#include "protos/perfetto/trace/trace_packet.pbzero.h"
namespace perfetto {
namespace trace_processor {
namespace {
const char* MapToFriendlyPowerRailName(base::StringView raw) { … }
}
TracePacket;
AndroidProbesModule::AndroidProbesModule(TraceProcessorContext* context)
: … { … }
ModuleResult AndroidProbesModule::TokenizePacket(
const protos::pbzero::TracePacket_Decoder&,
TraceBlobView* packet,
int64_t packet_timestamp,
RefPtr<PacketSequenceStateGeneration> state,
uint32_t field_id) { … }
void AndroidProbesModule::ParseTracePacketData(
const TracePacket::Decoder& decoder,
int64_t ts,
const TracePacketData&,
uint32_t field_id) { … }
void AndroidProbesModule::ParseTraceConfig(
const protos::pbzero::TraceConfig::Decoder& decoder) { … }
ModuleResult AndroidProbesModule::ParseEnergyDescriptor(
protozero::ConstBytes blob) { … }
ModuleResult AndroidProbesModule::ParseAndroidPackagesList(
protozero::ConstBytes blob) { … }
void AndroidProbesModule::ParseEntityStateDescriptor(
protozero::ConstBytes blob) { … }
}
}