kSPV_AMDX_shader_enqueue, kSPV_AMD_gcn_shader, kSPV_AMD_gpu_shader_half_float, kSPV_AMD_gpu_shader_half_float_fetch, kSPV_AMD_gpu_shader_int16, kSPV_AMD_shader_ballot, kSPV_AMD_shader_early_and_late_fragment_tests, kSPV_AMD_shader_explicit_vertex_parameter, kSPV_AMD_shader_fragment_mask, kSPV_AMD_shader_image_load_store_lod, kSPV_AMD_shader_trinary_minmax, kSPV_AMD_texture_gather_bias_lod, kSPV_ARM_cooperative_matrix_layouts, kSPV_ARM_core_builtins, kSPV_EXT_demote_to_helper_invocation, kSPV_EXT_descriptor_indexing, kSPV_EXT_fragment_fully_covered, kSPV_EXT_fragment_invocation_density, kSPV_EXT_fragment_shader_interlock, kSPV_EXT_mesh_shader, kSPV_EXT_opacity_micromap, kSPV_EXT_physical_storage_buffer, kSPV_EXT_relaxed_printf_string_address_space, kSPV_EXT_replicated_composites, kSPV_EXT_shader_atomic_float16_add, kSPV_EXT_shader_atomic_float_add, kSPV_EXT_shader_atomic_float_min_max, kSPV_EXT_shader_image_int64, kSPV_EXT_shader_stencil_export, kSPV_EXT_shader_tile_image, kSPV_EXT_shader_viewport_index_layer, kSPV_GOOGLE_decorate_string, kSPV_GOOGLE_hlsl_functionality1, kSPV_GOOGLE_user_type, kSPV_INTEL_arbitrary_precision_fixed_point, kSPV_INTEL_arbitrary_precision_floating_point, kSPV_INTEL_arbitrary_precision_integers, kSPV_INTEL_bfloat16_conversion, kSPV_INTEL_blocking_pipes, kSPV_INTEL_cache_controls, kSPV_INTEL_debug_module, kSPV_INTEL_device_side_avc_motion_estimation, kSPV_INTEL_float_controls2, kSPV_INTEL_fp_fast_math_mode, kSPV_INTEL_fp_max_error, kSPV_INTEL_fpga_argument_interfaces, kSPV_INTEL_fpga_buffer_location, kSPV_INTEL_fpga_cluster_attributes, kSPV_INTEL_fpga_dsp_control, kSPV_INTEL_fpga_invocation_pipelining_attributes, kSPV_INTEL_fpga_latency_control, kSPV_INTEL_fpga_loop_controls, kSPV_INTEL_fpga_memory_accesses, kSPV_INTEL_fpga_memory_attributes, kSPV_INTEL_fpga_reg, kSPV_INTEL_function_pointers, kSPV_INTEL_global_variable_fpga_decorations, kSPV_INTEL_global_variable_host_access, kSPV_INTEL_inline_assembly, kSPV_INTEL_io_pipes, kSPV_INTEL_kernel_attributes, kSPV_INTEL_long_composites, kSPV_INTEL_loop_fuse, kSPV_INTEL_masked_gather_scatter, kSPV_INTEL_maximum_registers, kSPV_INTEL_media_block_io, kSPV_INTEL_memory_access_aliasing, kSPV_INTEL_optnone, kSPV_INTEL_runtime_aligned, kSPV_INTEL_shader_integer_functions2, kSPV_INTEL_split_barrier, kSPV_INTEL_subgroup_buffer_prefetch, kSPV_INTEL_subgroups, kSPV_INTEL_unstructured_loop_controls, kSPV_INTEL_usm_storage_classes, kSPV_INTEL_variable_length_array, kSPV_INTEL_vector_compute, kSPV_KHR_16bit_storage, kSPV_KHR_8bit_storage, kSPV_KHR_bit_instructions, kSPV_KHR_cooperative_matrix, kSPV_KHR_device_group, kSPV_KHR_expect_assume, kSPV_KHR_float_controls, kSPV_KHR_float_controls2, kSPV_KHR_fragment_shader_barycentric, kSPV_KHR_fragment_shading_rate, kSPV_KHR_integer_dot_product, kSPV_KHR_linkonce_odr, kSPV_KHR_maximal_reconvergence, kSPV_KHR_multiview, kSPV_KHR_no_integer_wrap_decoration, kSPV_KHR_non_semantic_info, kSPV_KHR_physical_storage_buffer, kSPV_KHR_post_depth_coverage, kSPV_KHR_quad_control, kSPV_KHR_ray_cull_mask, kSPV_KHR_ray_query, kSPV_KHR_ray_tracing, kSPV_KHR_ray_tracing_position_fetch, kSPV_KHR_relaxed_extended_instruction, kSPV_KHR_shader_atomic_counter_ops, kSPV_KHR_shader_ballot, kSPV_KHR_shader_clock, kSPV_KHR_shader_draw_parameters, kSPV_KHR_storage_buffer_storage_class, kSPV_KHR_subgroup_rotate, kSPV_KHR_subgroup_uniform_control_flow, kSPV_KHR_subgroup_vote, kSPV_KHR_terminate_invocation, kSPV_KHR_uniform_group_instructions, kSPV_KHR_untyped_pointers, kSPV_KHR_variable_pointers, kSPV_KHR_vulkan_memory_model, kSPV_KHR_workgroup_memory_explicit_layout, kSPV_NVX_multiview_per_view_attributes, kSPV_NV_bindless_texture, kSPV_NV_compute_shader_derivatives, kSPV_NV_cooperative_matrix, kSPV_NV_displacement_micromap, kSPV_NV_fragment_shader_barycentric, kSPV_NV_geometry_shader_passthrough, kSPV_NV_mesh_shader, kSPV_NV_raw_access_chains, kSPV_NV_ray_tracing, kSPV_NV_ray_tracing_motion_blur, kSPV_NV_sample_mask_override_coverage, kSPV_NV_shader_atomic_fp16_vector, kSPV_NV_shader_image_footprint, kSPV_NV_shader_invocation_reorder, kSPV_NV_shader_sm_builtins, kSPV_NV_shader_subgroup_partitioned, kSPV_NV_shading_rate, kSPV_NV_stereo_view_rendering, kSPV_NV_viewport_array2, kSPV_QCOM_image_processing, kSPV_QCOM_image_processing2, kSPV_VALIDATOR_ignore_type_decl_unique