// Copyright (c) 2017 The Khronos Group Inc. // Copyright (c) 2017 Valve Corporation // Copyright (c) 2017 LunarG Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "source/opt/inline_opaque_pass.h" #include <utility> namespace spvtools { namespace opt { namespace { constexpr uint32_t kTypePointerTypeIdInIdx = …; } // namespace bool InlineOpaquePass::IsOpaqueType(uint32_t typeId) { … } bool InlineOpaquePass::HasOpaqueArgsOrReturn(const Instruction* callInst) { … } Pass::Status InlineOpaquePass::InlineOpaque(Function* func) { … } void InlineOpaquePass::Initialize() { … } Pass::Status InlineOpaquePass::ProcessImpl() { … } InlineOpaquePass::InlineOpaquePass() = default; Pass::Status InlineOpaquePass::Process() { … } } // namespace opt } // namespace spvtools