<!DOCTYPE html>
<html>
<style>
html, body { margin: 0; padding: 0; }
</style>
<body>
<canvas id ="canvas" width="120" height="120"></canvas>
<script>
var canvas = document.getElementById('canvas');
var context = canvas.getContext("2d");
// The test geometry-border-image4.html has a 100*100 paint canvas, it specifies
// border-width=10 and border-image-outset=10, which means that it is drawing to
// a 140*140 area. However, because the test has "border-image-slice: 0 fill",
// together with the border-width=10, makes it draw to a 120*120 area.
// In this ref html, we draw to a 140*140 area, but scale it to fit the 120*120
// canvas.
context.scale(120/140, 120/140);
context.fillStyle = 'green';
context.fillRect(0, 0, 140, 140);
</script>
</body>
</html>