chromium/third_party/vulkan-loader/src/loader/generated/vk_layer_dispatch_table.h

// *** THIS FILE IS GENERATED - DO NOT EDIT ***
// See loader_extension_generator.py for modifications

/*
 * Copyright (c) 2015-2022 The Khronos Group Inc.
 * Copyright (c) 2015-2022 Valve Corporation
 * Copyright (c) 2015-2022 LunarG, Inc.
 * Copyright (c) 2021-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * Copyright (c) 2023-2023 RasterGrid Kft.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Author: Mark Lobodzinski <[email protected]>
 * Author: Mark Young <[email protected]>
 */

// clang-format off
#pragma once

#if !defined(PFN_GetPhysicalDeviceProcAddr)
PFN_GetPhysicalDeviceProcAddr;
#endif

// Instance function pointer dispatch table
VkLayerInstanceDispatchTable;

// Device function pointer dispatch table
#define DEVICE_DISP_TABLE_MAGIC_NUMBER
VkLayerDispatchTable;

// clang-format on