// *** THIS FILE IS GENERATED - DO NOT EDIT *** // See loader_extension_generator.py for modifications /* * Copyright (c) 2015-2022 The Khronos Group Inc. * Copyright (c) 2015-2022 Valve Corporation * Copyright (c) 2015-2022 LunarG, Inc. * Copyright (c) 2021-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * Copyright (c) 2023-2023 RasterGrid Kft. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Mark Lobodzinski <[email protected]> * Author: Mark Young <[email protected]> */ // clang-format off #pragma once #if !defined(PFN_GetPhysicalDeviceProcAddr) PFN_GetPhysicalDeviceProcAddr; #endif // Instance function pointer dispatch table VkLayerInstanceDispatchTable; // Device function pointer dispatch table #define DEVICE_DISP_TABLE_MAGIC_NUMBER … VkLayerDispatchTable; // clang-format on