chromium/third_party/vulkan-validation-layers/src/layers/utils/cast_utils.h

/* Copyright (c) 2019-2024 The Khronos Group Inc.
 * Copyright (c) 2019-2024 Valve Corporation
 * Copyright (c) 2019-2024 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once

#include <cassert>
#include <cstdint>
#include <cstring>
#include <type_traits>

#define CAST_TO_FROM_UTILS
// Casts to allow various types of less than 64 bits to be cast to and from uint64_t safely and portably
template <typename HandleType, typename Uint>
static inline HandleType CastFromUint(Uint untyped_handle) {}
template <typename HandleType, typename Uint>
static inline Uint CastToUint(HandleType handle) {}

// Implementation of C++20 bit_cast
// https://en.cppreference.com/w/cpp/numeric/bit_cast
template <class To, class From>
std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> && std::is_trivially_copyable_v<To>, To>
vvl_bit_cast(const From &src) noexcept {}

// Ensure that the size changing casts are *static* to ensure portability
template <typename HandleType>
static inline HandleType CastFromUint64(uint64_t untyped_handle) {}

template <typename HandleType>
static inline uint64_t CastToUint64(HandleType handle) {}

// Convenience functions to case between handles and the types the handles abstract, reflecting the Vulkan handle scheme, where
// Handles are either pointers (dispatchable) or sizeof(uint64_t) (non-dispatchable), s.t. full size-safe casts are used and
// we ensure that handles are large enough to contain the underlying type.
template <typename HandleType, typename ValueType>
void CastToHandle(ValueType value, HandleType *handle) {}
// This form is conveniently "inline", you should only need to specify the handle type (the value type being deducible from the arg)
template <typename HandleType, typename ValueType>
HandleType CastToHandle(ValueType value) {}

template <typename ValueType, typename HandleType>
void CastFromHandle(HandleType handle, ValueType *value) {}
template <typename ValueType, typename HandleType>
ValueType CastFromHandle(HandleType handle) {}