<!DOCTYPE html>
<html class=reftest-wait>
<title>View transitions: hit test shared element at the real dom location</title>
<link rel="help" href="https://drafts.csswg.org/css-view-transitions-1/">
<link rel="author" href="mailto:[email protected]">
<link rel="match" href="hit-test-unpainted-element-ref.html">
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-actions.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
<script src="/common/reftest-wait.js"></script>
<style>
html { view-transition-name: none }
div {
width: 100px;
height: 100px;
contain: paint;
view-transition-name: shared;
}
.before {
position: relative;
background: yellow;
left: 200px;
}
.after {
background: green;
}
.after:hover {
background: red;
}
html::view-transition-group(shared) {
animation-delay: 300s;
}
html::view-transition-old(shared) {
animation: unset;
opacity: 0;
}
html::view-transition-new(shared) {
animation: unset;
opacity: 1;
}
</style>
<div id=target class=before></div>
<script>
failIfNot(document.startViewTransition, "Missing document.startViewTransition");
function mouseMoveToTarget(x, y) {
return new test_driver.Actions().pointerMove(x, y).send();
}
async function runTest() {
document.startViewTransition(() => {
target.classList.toggle("before");
target.classList.toggle("after");
// Ensure that we exit the capture phase before doing the rest of the test,
// since we want the animating phase to do hit-testing.
requestAnimationFrame(async () => {
await mouseMoveToTarget(10, 10);
requestAnimationFrame(takeScreenshot);
});
});
}
onload = () => requestAnimationFrame(() => requestAnimationFrame(runTest));
</script>